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36 lines
1001 B
36 lines
1001 B
using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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using UniRx; |
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public class DuplicateProperty : MonoBehaviour |
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{ |
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public List<InputField> SourceInput; |
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private void Start() |
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{ |
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transform.Find("DefaultPanel/CopyButton").GetComponent<Button>().OnClickAsObservable() |
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.Subscribe(_ => OnCopy()); |
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transform.Find("EditorPanel/PasteButton").GetComponent<Button>().OnClickAsObservable() |
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.Subscribe(_ => OnPaste()); |
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} |
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private void OnCopy() |
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{ |
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AssetManager.SourceInfos.Clear(); |
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foreach(InputField input in SourceInput) |
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{ |
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AssetManager.SourceInfos.Add(input.text); |
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} |
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} |
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private void OnPaste() |
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{ |
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if(AssetManager.SourceInfos.Count>0&& AssetManager.SourceInfos.Count== SourceInput.Count) |
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{ |
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for(int i = 0; i < SourceInput.Count; i++) |
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{ |
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SourceInput[i].text = AssetManager.SourceInfos[i]; |
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} |
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} |
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} |
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}
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