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15 lines
396 B
15 lines
396 B
using UnityEditor; |
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using UnityEngine; |
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namespace HighlightPlus { |
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[CustomEditor (typeof(HighlightSeeThroughOccluder))] |
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public class HighlightSeeThroughOccluderEditor : Editor { |
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public override void OnInspectorGUI () { |
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EditorGUILayout.Separator (); |
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EditorGUILayout.HelpBox ("This object will occlude any see-through effect.", MessageType.Info); |
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DrawDefaultInspector (); |
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} |
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} |
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}
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