上海虹口龙之梦项目
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using UnityEditor;
using UnityEngine;
namespace HighlightPlus {
[CustomEditor (typeof(HighlightSeeThroughOccluder))]
public class HighlightSeeThroughOccluderEditor : Editor {
public override void OnInspectorGUI () {
EditorGUILayout.Separator ();
EditorGUILayout.HelpBox ("This object will occlude any see-through effect.", MessageType.Info);
DrawDefaultInspector ();
}
}
}