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36 lines
973 B
36 lines
973 B
using UnityEngine; |
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using UniRx; |
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public class Lumos : MonoBehaviour |
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{ |
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public Color NormalColor = Color.white; |
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public Color TargetColor = Color.red; |
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private float time; |
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private bool LumosReady; |
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public float Interval = 0.3f; |
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private void Start() |
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{ |
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Observable.EveryLateUpdate() |
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.Where(_=>this.enabled) |
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.Subscribe(_ => |
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{ |
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time += Time.deltaTime; |
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if (time > Interval) |
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{ |
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time = 0.0f; |
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LumosReady = !LumosReady; |
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} |
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if (LumosReady) |
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GetComponent<Renderer>().material.SetColor("_Color", NormalColor); |
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else |
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GetComponent<Renderer>().material.SetColor("_Color", TargetColor); |
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}).AddTo(gameObject); |
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} |
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private void OnDisable() |
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{ |
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GetComponent<Renderer>().material.SetColor("_Color", NormalColor); |
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} |
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}
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