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36 lines
916 B
36 lines
916 B
// for uGUI(from 4.6) |
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#if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5) |
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using System; // require keep for Windows Universal App |
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using UnityEngine; |
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using UnityEngine.EventSystems; |
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namespace UniRx.Triggers |
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{ |
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[DisallowMultipleComponent] |
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public class ObservableDragTrigger : ObservableTriggerBase, IEventSystemHandler, IDragHandler |
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{ |
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Subject<PointerEventData> onDrag; |
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void IDragHandler.OnDrag(PointerEventData eventData) |
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{ |
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if (onDrag != null) onDrag.OnNext(eventData); |
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} |
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public IObservable<PointerEventData> OnDragAsObservable() |
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{ |
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return onDrag ?? (onDrag = new Subject<PointerEventData>()); |
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} |
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protected override void RaiseOnCompletedOnDestroy() |
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{ |
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if (onDrag != null) |
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{ |
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onDrag.OnCompleted(); |
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} |
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} |
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} |
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} |
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#endif |