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65 lines
2.0 KiB
65 lines
2.0 KiB
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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using UniRx; |
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public class AttributePanelControl : MonoBehaviour |
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{ |
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public bool isImagePanel=true; |
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public GameObject InfosPanel; |
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public GameObject InputsPanel; |
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public GameObject DefaultPanel; |
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public GameObject EditorPanel; |
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public GameObject ImageControlPanel; |
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// Start is called before the first frame update |
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void Start() |
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{ |
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transform.Find("Bottom/DefaultPanel/EditorButton").GetComponent<Button>().OnClickAsObservable() |
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.Subscribe(_ => |
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{ |
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InfosPanel.SetActive(false); |
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InputsPanel.SetActive(true); |
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DefaultPanel.SetActive(false); |
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EditorPanel.SetActive(true); |
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if (isImagePanel) |
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ImageControlPanel.SetActive(true); |
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}).AddTo(gameObject); |
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transform.Find("Bottom/EditorPanel/CancelButton").GetComponent<Button>().OnClickAsObservable() |
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.Subscribe(_ => |
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{ |
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InfosPanel.SetActive(true); |
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InputsPanel.SetActive(false); |
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DefaultPanel.SetActive(true); |
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EditorPanel.SetActive(false); |
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if (isImagePanel) |
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ImageControlPanel.SetActive(false); |
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}).AddTo(gameObject); |
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transform.Find("Bottom/EditorPanel/SaveButton").GetComponent<Button>().OnClickAsObservable() |
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.Subscribe(_ => |
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{ |
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InfosPanel.SetActive(true); |
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InputsPanel.SetActive(false); |
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DefaultPanel.SetActive(true); |
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EditorPanel.SetActive(false); |
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if (isImagePanel) |
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ImageControlPanel.SetActive(false); |
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}).AddTo(gameObject); |
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} |
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public void ResetPanel() |
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{ |
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InfosPanel.SetActive(true); |
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InputsPanel.SetActive(false); |
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DefaultPanel.SetActive(true); |
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EditorPanel.SetActive(false); |
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if (isImagePanel) |
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ImageControlPanel.SetActive(false); |
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} |
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}
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