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23 lines
458 B
23 lines
458 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.EventSystems; |
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public class DeviceObj : MonoBehaviour |
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{ |
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public DeviceList BindData; |
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public DeviceType BindType; |
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void Start() |
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{ |
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} |
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private void OnMouseDown() |
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{ |
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if (EventSystem.current.IsPointerOverGameObject()) |
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{ |
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return; |
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} |
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DevicePanelManager.Instance.ShowBindList(BindType, this); |
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} |
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}
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