上海虹口龙之梦项目
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using AX.ImageViewer;
using UniRx;
using UnityEngine;
using UnityEngine.UI;
public class EquipmentAttributePanel : UIView<CloneObject,CloneObjectReactive>
{
//标题
public Text TitleText;
//位置
public Text LocationText;
public InputField LocationInput;
//详情
public Text DetailsText;
public InputField DetailsInput;
//图片类型
public OriginalImageType ImageType;
//图片面板
public Image ImagePanel;
//全景开关
public Toggle ImageTypeToggle;
//查看原图
public Button ViewButton;
public OpenImage OpenImageFile;
//保存按钮
public Button SaveButton;
public GameObject ControllerPanel;
public Toggle ControlTogle;
public Slider ControlSizeSlider;
private string url;
public override void Awake()
{
base.Awake();
#region DataSource Bind
DataSource.Address.SubscribeToText(LocationText).AddTo(gameObject);
DataSource.Address.SubscribeToText(LocationInput).AddTo(gameObject);
DataSource.Discription.SubscribeToText(DetailsText).AddTo(gameObject);
DataSource.Discription.SubscribeToText(DetailsInput).AddTo(gameObject);
DataSource.ImageType.Subscribe(data =>
{
switch (data)
{
case OriginalImageType.Normal:
ImageTypeToggle.isOn = false;
break;
case OriginalImageType.Panorama:
ImageTypeToggle.isOn = true;
break;
}
}).AddTo(gameObject);
DataSource.ImageUrl.Subscribe(url =>
{
GetImage();
}).AddTo(gameObject);
DetailsInput.OnValueChangedAsObservable().Subscribe(s => DataSource.Discription.Value = s);
LocationInput.OnValueChangedAsObservable().Subscribe(s => DataSource.Address.Value = s);
ImageTypeToggle.OnValueChangedAsObservable().Subscribe(b =>
{
DataSource.ImageType.Value = b ? OriginalImageType.Panorama : OriginalImageType.Normal;
}).AddTo(gameObject);
#endregion
#region Button Click
//保存
SaveButton.onClick.AsObservable().Subscribe(onClick =>
{
SaveData();
}).AddTo(gameObject);
//查看原图
ViewButton.onClick.AsObservable().Subscribe(onClick =>
{
ViewImage();
});
//关闭
transform.Find("TitleBar/CloseButton").GetComponent<Button>().OnClickAsObservable()
.Subscribe(_ => Hide());
//上传图片
OpenImageFile.OnLoadTextureFinished = texture =>
{
UploadImage(texture);
};
//控制器
ControlTogle.OnValueChangedAsObservable()
.Subscribe(value =>
{
var go = SelectionManager.Instance.Sets.Find(o => o.name == DataSource.Id.Value);
if (go != null)
{
if (go.GetComponent<ModelMeshEditor>())
{
if (value)
{
go.GetComponent<ModelMeshEditor>().pointScale = ControlSizeSlider.value;
go.GetComponent<ModelMeshEditor>().CreateEditorPoint();
}
else
{
go.GetComponent<ModelMeshEditor>().DeleteEditorPoint();
}
}
}
});
//控制器大小
ControlSizeSlider.OnValueChangedAsObservable()
.Subscribe(value =>
{
var go = SelectionManager.Instance.Sets.Find(o => o.name == DataSource.Id.Value);
if (go != null)
{
if (go.GetComponent<ModelMeshEditor>())
{
go.GetComponent<ModelMeshEditor>().pointScale = value;
}
}
});
#endregion
}
public override void Show()
{
base.Show();
switch (EquipmentManager.Instance.CreationType)
{
case EquipmentType.FireClimbingSite:
TitleText.text = "登高作业面";
ControllerPanel.SetActive(true);
url = string.Format(HttpManager.Instance.PostFireClimbingSitesById, DataSource.Id.Value);
break;
case EquipmentType.HazardSource:
TitleText.text = "危险源";
ControllerPanel.SetActive(false);
url = string.Format(HttpManager.Instance.PostHazardSourcesById, DataSource.Id.Value);
break;
case EquipmentType.NoParking:
TitleText.text = "禁停区";
ControllerPanel.SetActive(true);
url = string.Format(HttpManager.Instance.PostNoParkingAreasById, DataSource.Id.Value);
break;
case EquipmentType.KeyArea:
TitleText.text = "重点提示";
ControllerPanel.SetActive(false);
url = string.Format(HttpManager.Instance.PostImportantLocationsById, DataSource.Id.Value);
break;
case EquipmentType.ImageMarked:
TitleText.text = "图片标注";
ControllerPanel.SetActive(false);
url = string.Format(HttpManager.Instance.PostImageMarkersById, DataSource.Id.Value);
break;
case EquipmentType.EscapeWin:
TitleText.text = "逃生窗";
ControllerPanel.SetActive(false);
url = string.Format(HttpManager.Instance.PostEscapeWinsById, DataSource.Id.Value);
break;
case EquipmentType.BreakPoint:
TitleText.text = "破拆点";
ControllerPanel.SetActive(false);
url = string.Format(HttpManager.Instance.PostBreakPointsById, DataSource.Id.Value);
break;
}
GetComponent<AttributePanelControl>().ResetPanel();
}
/// <summary>
/// 保存数据
/// </summary>
public void SaveData()
{
GameObject tempGo = EquipmentManager.SpawObjects[EquipmentManager.Instance.CreationType][DataSource.Id.Value];
DataSource.Position.Value = tempGo.transform.position;
DataSource.Rotation.Value = tempGo.transform.rotation.eulerAngles;
if(tempGo.transform.Find("Scene/Plane"))
DataSource.MeshVertices.Value = tempGo.transform.Find("Scene/Plane").GetComponent<MeshFilter>()?.mesh.vertices;
HttpManager.Instance.Post(url, DataSource.GetData());
}
/// <summary>
/// 上传图片
/// </summary>
public void UploadImage(Texture2D texture)
{
HttpManager.Instance.PostImage($"{DataSource.Id}.jpg", texture, a =>
{
DataSource.ImageUrl.Value = a?.ObjectName;
});
}
/// <summary>
/// 获取图片
/// </summary>
void GetImage()
{
if (!string.IsNullOrEmpty(DataSource.ImageUrl.Value))
{
HttpManager.Instance.GetImage($"{ DataSource.ImageUrl.Value}?x-oss-process=image/resize,h_200", texture =>
{
ImagePanel.sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), Vector2.zero);
ImagePanel.preserveAspect = true;
});
}
else
{
ImagePanel.sprite = AssetManager.Instance.DefaultSprite;
}
}
/// <summary>
/// 查看原图
/// </summary>
public void ViewImage()
{
if (!string.IsNullOrEmpty(DataSource.ImageUrl.Value))
{
HttpManager.Instance.GetImage(DataSource.ImageUrl.Value, texture =>
{
switch (DataSource.ImageType.Value)
{
case OriginalImageType.Normal:
ImageViewer.Load(texture);
break;
case OriginalImageType.Panorama:
PanoramicViewer.Load(texture);
break;
}
});
}
else
{
MessageBox.Show("未上传图片!", Color.white, 3f);
}
}
}