上海虹口龙之梦项目
 
 
 
 

15 lines
396 B

using UnityEditor;
using UnityEngine;
namespace HighlightPlus {
[CustomEditor (typeof(HighlightSeeThroughOccluder))]
public class HighlightSeeThroughOccluderEditor : Editor {
public override void OnInspectorGUI () {
EditorGUILayout.Separator ();
EditorGUILayout.HelpBox ("This object will occlude any see-through effect.", MessageType.Info);
DrawDefaultInspector ();
}
}
}