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145 lines
2.1 KiB
145 lines
2.1 KiB
8 months ago
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# ---> Unity
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/Assets/StreamingAssets/AssetBundles/
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/Assets/StreamingAssets/Systems/
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# Autogenerated VS/MD solution and project files
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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# Unity3D generated meta files
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# Unity3D Generated File On Crash Reports
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sysinfo.txt
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# ---> C Sharp
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# Build Folders (you can keep bin if you'd like, to store dlls and pdbs)
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[Bb]in/
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[Oo]bj/
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# mstest test results
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TestResults
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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*.suo
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*.user
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*.sln.docstates
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# Build results
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[Dd]ebug/
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[Rr]elease/
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x64/
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*_i.c
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*_p.c
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*.ilk
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.log
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*.vspscc
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*.vssscc
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.builds
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opensdf
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*.sdf
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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# Guidance Automation Toolkit
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*.gpState
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# ReSharper is a .NET coding add-in
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_ReSharper*
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# NCrunch
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*.ncrunch*
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.*crunch*.local.xml
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# Installshield output folder
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[Ee]xpress
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# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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# Click-Once directory
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publish
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# Publish Web Output
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*.Publish.xml
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# NuGet Packages Directory
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packages
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# Windows Azure Build Output
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csx
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*.build.csdef
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# Windows Store app package directory
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AppPackages/
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# Others
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[Bb]in
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[Oo]bj
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sql
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TestResults
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[Tt]est[Rr]esult*
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*.Cache
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ClientBin
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[Ss]tyle[Cc]op.*
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~$*
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*.dbmdl
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Generated_Code #added for RIA/Silverlight projects
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# Backup & report files from converting an old project file to a newer
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# Visual Studio version. Backup files are not needed, because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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/Logs
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/.vs
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/Assets/StreamingAssets/AssetBundles.meta
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/Assets/StreamingAssets/ScenePics
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.vsconfig
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UserSettings
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/UserSettings
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UserSettings
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/UserSettings/EditorUserSettings.asset
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/Assets/Plugins/tripolygon/PastelTown-BuiltInRP-UModeler/Textures/debug.log.meta
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/Assets/StreamingAssets/model
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/Assets/StreamingAssets/model.meta
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