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265 lines
10 KiB
265 lines
10 KiB
8 months ago
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using System;
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using System.Collections.Generic;
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using BestHTTP.Connections;
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using BestHTTP.Extensions;
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using BestHTTP.Logger;
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namespace BestHTTP.Core
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{
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public enum HostProtocolSupport : byte
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{
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Unknown = 0x00,
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HTTP1 = 0x01,
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HTTP2 = 0x02
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}
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/// <summary>
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/// A HostConnection object manages the connections to a host and the request queue.
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/// </summary>
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public sealed class HostConnection
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{
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public HostDefinition Host { get; private set; }
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public string VariantId { get; private set; }
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public HostProtocolSupport ProtocolSupport { get; private set; }
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public DateTime LastProtocolSupportUpdate { get; private set; }
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public int QueuedRequests { get { return this.Queue.Count; } }
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public LoggingContext Context { get; private set; }
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private List<ConnectionBase> Connections = new List<ConnectionBase>();
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private List<HTTPRequest> Queue = new List<HTTPRequest>();
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public HostConnection(HostDefinition host, string variantId)
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{
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this.Host = host;
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this.VariantId = variantId;
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this.Context = new LoggingContext(this);
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this.Context.Add("Host", this.Host.Host);
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this.Context.Add("VariantId", this.VariantId);
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}
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internal void AddProtocol(HostProtocolSupport protocolSupport)
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{
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this.LastProtocolSupportUpdate = DateTime.UtcNow;
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var oldProtocol = this.ProtocolSupport;
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if (oldProtocol != protocolSupport)
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{
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this.ProtocolSupport = protocolSupport;
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HTTPManager.Logger.Information(typeof(HostConnection).Name, string.Format("AddProtocol({0}) - changing from {1} to {2}", this.VariantId, oldProtocol, protocolSupport), this.Context);
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HostManager.Save();
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}
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if (protocolSupport == HostProtocolSupport.HTTP2)
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TryToSendQueuedRequests();
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}
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internal HostConnection Send(HTTPRequest request)
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{
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var conn = GetNextAvailable(request);
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if (conn != null)
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{
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request.State = HTTPRequestStates.Processing;
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request.Prepare();
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// then start process the request
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conn.Process(request);
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}
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else
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{
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// If no free connection found and creation prohibited, we will put back to the queue
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this.Queue.Add(request);
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}
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return this;
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}
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internal ConnectionBase GetNextAvailable(HTTPRequest request)
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{
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int activeConnections = 0;
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ConnectionBase conn = null;
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// Check the last created connection first. This way, if a higher level protocol is present that can handle more requests (== HTTP/2) that protocol will be chosen
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// and others will be closed when their inactivity time is reached.
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for (int i = Connections.Count - 1; i >= 0; --i)
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{
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conn = Connections[i];
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if (conn.State == HTTPConnectionStates.Initial || conn.State == HTTPConnectionStates.Free || conn.CanProcessMultiple)
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{
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if (!conn.TestConnection())
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{
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HTTPManager.Logger.Verbose("HostConnection", "GetNextAvailable - TestConnection returned false!", this.Context, request.Context, conn.Context);
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RemoveConnectionImpl(conn, HTTPConnectionStates.Closed);
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continue;
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}
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HTTPManager.Logger.Verbose("HostConnection", string.Format("GetNextAvailable - returning with connection. state: {0}, CanProcessMultiple: {1}", conn.State, conn.CanProcessMultiple), this.Context, request.Context, conn.Context);
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return conn;
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}
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activeConnections++;
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}
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if (activeConnections >= HTTPManager.MaxConnectionPerServer)
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{
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HTTPManager.Logger.Verbose("HostConnection", string.Format("GetNextAvailable - activeConnections({0}) >= HTTPManager.MaxConnectionPerServer({1})", activeConnections, HTTPManager.MaxConnectionPerServer), this.Context, request.Context);
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return null;
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}
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string key = HostDefinition.GetKeyForRequest(request);
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conn = null;
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#if UNITY_WEBGL && !UNITY_EDITOR
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conn = new WebGLConnection(key);
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#else
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if (request.CurrentUri.IsFile)
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conn = new FileConnection(key);
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else
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{
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#if !BESTHTTP_DISABLE_ALTERNATE_SSL
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// Hold back the creation of a new connection until we know more about the remote host's features.
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// If we send out multiple requests at once it will execute the first and delay the others.
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// While it will decrease performance initially, it will prevent the creation of TCP connections
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// that will be unused after their first request processing if the server supports HTTP/2.
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if (activeConnections >= 1 && (this.ProtocolSupport == HostProtocolSupport.Unknown || this.ProtocolSupport == HostProtocolSupport.HTTP2))
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{
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HTTPManager.Logger.Verbose("HostConnection", string.Format("GetNextAvailable - waiting for protocol support message. activeConnections: {0}, ProtocolSupport: {1} ", activeConnections, this.ProtocolSupport), this.Context, request.Context);
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return null;
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}
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#endif
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conn = new HTTPConnection(key);
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HTTPManager.Logger.Verbose("HostConnection", string.Format("GetNextAvailable - creating new connection, key: {0} ", key), this.Context, request.Context, conn.Context);
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}
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#endif
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Connections.Add(conn);
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return conn;
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}
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internal HostConnection RecycleConnection(ConnectionBase conn)
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{
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conn.State = HTTPConnectionStates.Free;
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BestHTTP.Extensions.Timer.Add(new TimerData(TimeSpan.FromSeconds(1), conn, CloseConnectionAfterInactivity));
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return this;
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}
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private bool RemoveConnectionImpl(ConnectionBase conn, HTTPConnectionStates setState)
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{
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conn.State = setState;
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conn.Dispose();
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bool found = this.Connections.Remove(conn);
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if (!found)
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HTTPManager.Logger.Information(typeof(HostConnection).Name, string.Format("RemoveConnection - Couldn't find connection! key: {0}", conn.ServerAddress), this.Context, conn.Context);
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return found;
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}
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internal HostConnection RemoveConnection(ConnectionBase conn, HTTPConnectionStates setState)
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{
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RemoveConnectionImpl(conn, setState);
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return this;
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}
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internal HostConnection TryToSendQueuedRequests()
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{
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while (this.Queue.Count > 0 && GetNextAvailable(this.Queue[0]) != null)
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{
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Send(this.Queue[0]);
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this.Queue.RemoveAt(0);
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}
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return this;
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}
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public ConnectionBase Find(Predicate<ConnectionBase> match)
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{
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return this.Connections.Find(match);
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}
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private bool CloseConnectionAfterInactivity(DateTime now, object context)
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{
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var conn = context as ConnectionBase;
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bool closeConnection = conn.State == HTTPConnectionStates.Free && now - conn.LastProcessTime >= conn.KeepAliveTime;
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if (closeConnection)
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{
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HTTPManager.Logger.Information(typeof(HostConnection).Name, string.Format("CloseConnectionAfterInactivity - [{0}] Closing! State: {1}, Now: {2}, LastProcessTime: {3}, KeepAliveTime: {4}",
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conn.ToString(), conn.State, now.ToString(System.Globalization.CultureInfo.InvariantCulture), conn.LastProcessTime.ToString(System.Globalization.CultureInfo.InvariantCulture), conn.KeepAliveTime), this.Context, conn.Context);
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RemoveConnection(conn, HTTPConnectionStates.Closed);
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return false;
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}
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// repeat until the connection's state is free
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return conn.State == HTTPConnectionStates.Free;
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}
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public void RemoveAllIdleConnections()
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{
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for (int i = 0; i < this.Connections.Count; i++)
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if (this.Connections[i].State == HTTPConnectionStates.Free)
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{
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int countBefore = this.Connections.Count;
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RemoveConnection(this.Connections[i], HTTPConnectionStates.Closed);
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if (countBefore != this.Connections.Count)
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i--;
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}
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}
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internal void Shutdown()
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{
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this.Queue.Clear();
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foreach (var conn in this.Connections)
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{
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// Swallow any exceptions, we are quitting anyway.
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try
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{
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conn.Shutdown(ShutdownTypes.Immediate);
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}
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catch { }
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}
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//this.Connections.Clear();
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}
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internal void SaveTo(System.IO.BinaryWriter bw)
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{
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bw.Write(this.LastProtocolSupportUpdate.ToBinary());
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bw.Write((byte)this.ProtocolSupport);
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}
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internal void LoadFrom(int version, System.IO.BinaryReader br)
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{
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this.LastProtocolSupportUpdate = DateTime.FromBinary(br.ReadInt64());
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this.ProtocolSupport = (HostProtocolSupport)br.ReadByte();
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if (DateTime.UtcNow - this.LastProtocolSupportUpdate >= TimeSpan.FromDays(1))
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{
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HTTPManager.Logger.Verbose("HostConnection", string.Format("LoadFrom - Too Old! LastProtocolSupportUpdate: {0}, ProtocolSupport: {1}", this.LastProtocolSupportUpdate.ToString(System.Globalization.CultureInfo.InvariantCulture), this.ProtocolSupport), this.Context);
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this.ProtocolSupport = HostProtocolSupport.Unknown;
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}
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else
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HTTPManager.Logger.Verbose("HostConnection", string.Format("LoadFrom - LastProtocolSupportUpdate: {0}, ProtocolSupport: {1}", this.LastProtocolSupportUpdate.ToString(System.Globalization.CultureInfo.InvariantCulture), this.ProtocolSupport), this.Context);
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}
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}
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}
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