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using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
namespace BestHTTP.JSON
{
/// <summary>
/// Based on the download from http://techblog.procurios.nl/k/news/view/14605/14863/how-do-i-write-my-own-parser-%28for-json%29.html
/// This class encodes and decodes JSON strings.
/// Spec. details, see http://www.json.org/
///
/// JSON uses Arrays and Objects. These correspond here to the datatypes List and Dictionary.
/// All numbers are parsed to doubles.
/// </summary>
public class Json
{
private const int TOKEN_NONE = 0;
private const int TOKEN_CURLY_OPEN = 1;
private const int TOKEN_CURLY_CLOSE = 2;
private const int TOKEN_SQUARED_OPEN = 3;
private const int TOKEN_SQUARED_CLOSE = 4;
private const int TOKEN_COLON = 5;
private const int TOKEN_COMMA = 6;
private const int TOKEN_STRING = 7;
private const int TOKEN_NUMBER = 8;
private const int TOKEN_TRUE = 9;
private const int TOKEN_FALSE = 10;
private const int TOKEN_NULL = 11;
private const int BUILDER_CAPACITY = 2000;
/// <summary>
/// Parses the string json into a value
/// </summary>
/// <param name="json">A JSON string.</param>
/// <returns>A List, a Dictionary, a double, a string, null, true, or false</returns>
public static object Decode(string json)
{
bool success = true;
return Decode(json, ref success);
}
/// <summary>
/// Parses the string json into a value; and fills 'success' with the successfullness of the parse.
/// </summary>
/// <param name="json">A JSON string.</param>
/// <param name="success">Successful parse?</param>
/// <returns>A List, a Dictionary, a double, a string, null, true, or false</returns>
public static object Decode(string json, ref bool success)
{
success = true;
if (json != null) {
char[] charArray = json.ToCharArray();
int index = 0;
object value = ParseValue(charArray, ref index, ref success);
return value;
} else {
return null;
}
}
/// <summary>
/// Converts a Dictionary / List object into a JSON string
/// </summary>
/// <param name="json">A Dictionary / List</param>
/// <returns>A JSON encoded string, or null if object 'json' is not serializable</returns>
public static string Encode(object json)
{
StringBuilder builder = new StringBuilder(BUILDER_CAPACITY);
bool success = SerializeValue(json, builder);
return (success ? builder.ToString() : null);
}
protected static Dictionary<string, object> ParseObject(char[] json, ref int index, ref bool success)
{
Dictionary<string, object> table = new Dictionary<string, object>();
int token;
// {
NextToken(json, ref index);
bool done = false;
while (!done) {
token = LookAhead(json, index);
if (token == Json.TOKEN_NONE) {
success = false;
return null;
} else if (token == Json.TOKEN_COMMA) {
NextToken(json, ref index);
} else if (token == Json.TOKEN_CURLY_CLOSE) {
NextToken(json, ref index);
return table;
} else {
// name
string name = ParseString(json, ref index, ref success);
if (!success) {
success = false;
return null;
}
// :
token = NextToken(json, ref index);
if (token != Json.TOKEN_COLON) {
success = false;
return null;
}
// value
object value = ParseValue(json, ref index, ref success);
if (!success) {
success = false;
return null;
}
table[name] = value;
}
}
return table;
}
protected static List<object> ParseArray(char[] json, ref int index, ref bool success)
{
List<object> array = new List<object>();
// [
NextToken(json, ref index);
bool done = false;
while (!done) {
int token = LookAhead(json, index);
if (token == Json.TOKEN_NONE) {
success = false;
return null;
} else if (token == Json.TOKEN_COMMA) {
NextToken(json, ref index);
} else if (token == Json.TOKEN_SQUARED_CLOSE) {
NextToken(json, ref index);
break;
} else {
object value = ParseValue(json, ref index, ref success);
if (!success) {
return null;
}
array.Add(value);
}
}
return array;
}
protected static object ParseValue(char[] json, ref int index, ref bool success)
{
switch (LookAhead(json, index)) {
case Json.TOKEN_STRING:
return ParseString(json, ref index, ref success);
case Json.TOKEN_NUMBER:
return ParseNumber(json, ref index, ref success);
case Json.TOKEN_CURLY_OPEN:
return ParseObject(json, ref index, ref success);
case Json.TOKEN_SQUARED_OPEN:
return ParseArray(json, ref index, ref success);
case Json.TOKEN_TRUE:
NextToken(json, ref index);
return true;
case Json.TOKEN_FALSE:
NextToken(json, ref index);
return false;
case Json.TOKEN_NULL:
NextToken(json, ref index);
return null;
case Json.TOKEN_NONE:
break;
}
success = false;
return null;
}
protected static string ParseString(char[] json, ref int index, ref bool success)
{
StringBuilder s = new StringBuilder(BUILDER_CAPACITY);
char c;
EatWhitespace(json, ref index);
// "
c = json[index++];
bool complete = false;
while (!complete) {
if (index == json.Length) {
break;
}
c = json[index++];
if (c == '"') {
complete = true;
break;
} else if (c == '\\') {
if (index == json.Length) {
break;
}
c = json[index++];
if (c == '"') {
s.Append('"');
} else if (c == '\\') {
s.Append('\\');
} else if (c == '/') {
s.Append('/');
} else if (c == 'b') {
s.Append('\b');
} else if (c == 'f') {
s.Append('\f');
} else if (c == 'n') {
s.Append('\n');
} else if (c == 'r') {
s.Append('\r');
} else if (c == 't') {
s.Append('\t');
} else if (c == 'u') {
int remainingLength = json.Length - index;
if (remainingLength >= 4) {
// parse the 32 bit hex into an integer codepoint
uint codePoint;
if (!(success = UInt32.TryParse(new string(json, index, 4), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out codePoint))) {
return "";
}
// convert the integer codepoint to a unicode char and add to string
s.Append(Char.ConvertFromUtf32((int)codePoint));
// skip 4 chars
index += 4;
} else {
break;
}
}
} else {
s.Append(c);
}
}
if (!complete) {
success = false;
return null;
}
return s.ToString();
}
protected static double ParseNumber(char[] json, ref int index, ref bool success)
{
EatWhitespace(json, ref index);
int lastIndex = GetLastIndexOfNumber(json, index);
int charLength = (lastIndex - index) + 1;
double number;
success = Double.TryParse(new string(json, index, charLength), NumberStyles.Any, CultureInfo.InvariantCulture, out number);
index = lastIndex + 1;
return number;
}
protected static int GetLastIndexOfNumber(char[] json, int index)
{
int lastIndex;
for (lastIndex = index; lastIndex < json.Length; lastIndex++) {
if ("0123456789+-.eE".IndexOf(json[lastIndex]) == -1) {
break;
}
}
return lastIndex - 1;
}
protected static void EatWhitespace(char[] json, ref int index)
{
for (; index < json.Length; index++) {
if (" \t\n\r".IndexOf(json[index]) == -1) {
break;
}
}
}
protected static int LookAhead(char[] json, int index)
{
int saveIndex = index;
return NextToken(json, ref saveIndex);
}
protected static int NextToken(char[] json, ref int index)
{
EatWhitespace(json, ref index);
if (index == json.Length) {
return Json.TOKEN_NONE;
}
char c = json[index];
index++;
switch (c) {
case '{':
return Json.TOKEN_CURLY_OPEN;
case '}':
return Json.TOKEN_CURLY_CLOSE;
case '[':
return Json.TOKEN_SQUARED_OPEN;
case ']':
return Json.TOKEN_SQUARED_CLOSE;
case ',':
return Json.TOKEN_COMMA;
case '"':
return Json.TOKEN_STRING;
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9':
case '-':
return Json.TOKEN_NUMBER;
case ':':
return Json.TOKEN_COLON;
}
index--;
int remainingLength = json.Length - index;
// false
if (remainingLength >= 5) {
if (json[index] == 'f' &&
json[index + 1] == 'a' &&
json[index + 2] == 'l' &&
json[index + 3] == 's' &&
json[index + 4] == 'e') {
index += 5;
return Json.TOKEN_FALSE;
}
}
// true
if (remainingLength >= 4) {
if (json[index] == 't' &&
json[index + 1] == 'r' &&
json[index + 2] == 'u' &&
json[index + 3] == 'e') {
index += 4;
return Json.TOKEN_TRUE;
}
}
// null
if (remainingLength >= 4) {
if (json[index] == 'n' &&
json[index + 1] == 'u' &&
json[index + 2] == 'l' &&
json[index + 3] == 'l') {
index += 4;
return Json.TOKEN_NULL;
}
}
return Json.TOKEN_NONE;
}
protected static bool SerializeValue(object value, StringBuilder builder)
{
bool success = true;
if (value is string) {
success = SerializeString((string)value, builder);
} else if (value is IDictionary) {
success = SerializeObject((IDictionary)value, builder);
} else if (value is IList) {
success = SerializeArray(value as IList, builder);
} else if ((value is Boolean) && ((Boolean)value == true)) {
builder.Append("true");
} else if ((value is Boolean) && ((Boolean)value == false)) {
builder.Append("false");
} else if (value is ValueType) {
// thanks to ritchie for pointing out ValueType to me
success = SerializeNumber(Convert.ToDouble(value), builder);
} else if (value == null) {
builder.Append("null");
} else {
success = false;
}
return success;
}
protected static bool SerializeObject(IDictionary anObject, StringBuilder builder)
{
builder.Append("{");
IDictionaryEnumerator e = anObject.GetEnumerator();
bool first = true;
while (e.MoveNext()) {
string key = e.Key.ToString();
object value = e.Value;
if (!first) {
builder.Append(", ");
}
SerializeString(key, builder);
builder.Append(":");
if (!SerializeValue(value, builder)) {
return false;
}
first = false;
}
builder.Append("}");
return true;
}
protected static bool SerializeArray(IList anArray, StringBuilder builder)
{
builder.Append("[");
bool first = true;
for (int i = 0; i < anArray.Count; i++) {
object value = anArray[i];
if (!first) {
builder.Append(", ");
}
if (!SerializeValue(value, builder)) {
return false;
}
first = false;
}
builder.Append("]");
return true;
}
protected static bool SerializeString(string aString, StringBuilder builder)
{
builder.Append("\"");
char[] charArray = aString.ToCharArray();
for (int i = 0; i < charArray.Length; i++) {
char c = charArray[i];
if (c == '"') {
builder.Append("\\\"");
} else if (c == '\\') {
builder.Append("\\\\");
} else if (c == '\b') {
builder.Append("\\b");
} else if (c == '\f') {
builder.Append("\\f");
} else if (c == '\n') {
builder.Append("\\n");
} else if (c == '\r') {
builder.Append("\\r");
} else if (c == '\t') {
builder.Append("\\t");
} else {
int codepoint = Convert.ToInt32(c);
if ((codepoint >= 32) && (codepoint <= 126)) {
builder.Append(c);
} else {
builder.Append("\\u" + Convert.ToString(codepoint, 16).PadLeft(4, '0'));
}
}
}
builder.Append("\"");
return true;
}
protected static bool SerializeNumber(double number, StringBuilder builder)
{
builder.Append(Convert.ToString(number, CultureInfo.InvariantCulture));
return true;
}
}
}