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155 lines
3.7 KiB
155 lines
3.7 KiB
11 months ago
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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
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#pragma warning disable
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using System;
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using BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Parameters;
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using BestHTTP.SecureProtocol.Org.BouncyCastle.Math;
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using BestHTTP.SecureProtocol.Org.BouncyCastle.Utilities;
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namespace BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Engines
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{
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/**
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* This does your basic RSA Chaum's blinding and unblinding as outlined in
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* "Handbook of Applied Cryptography", page 475. You need to use this if you are
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* trying to get another party to generate signatures without them being aware
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* of the message they are signing.
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*/
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public class RsaBlindingEngine
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: IAsymmetricBlockCipher
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{
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private readonly IRsa core;
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private RsaKeyParameters key;
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private BigInteger blindingFactor;
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private bool forEncryption;
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public RsaBlindingEngine()
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: this(new RsaCoreEngine())
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{
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}
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public RsaBlindingEngine(IRsa rsa)
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{
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this.core = rsa;
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}
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public virtual string AlgorithmName
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{
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get { return "RSA"; }
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}
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/**
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* Initialise the blinding engine.
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*
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* @param forEncryption true if we are encrypting (blinding), false otherwise.
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* @param param the necessary RSA key parameters.
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*/
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public virtual void Init(
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bool forEncryption,
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ICipherParameters param)
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{
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RsaBlindingParameters p;
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if (param is ParametersWithRandom)
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{
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ParametersWithRandom rParam = (ParametersWithRandom)param;
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p = (RsaBlindingParameters)rParam.Parameters;
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}
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else
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{
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p = (RsaBlindingParameters)param;
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}
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core.Init(forEncryption, p.PublicKey);
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this.forEncryption = forEncryption;
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this.key = p.PublicKey;
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this.blindingFactor = p.BlindingFactor;
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}
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/**
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* Return the maximum size for an input block to this engine.
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* For RSA this is always one byte less than the key size on
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* encryption, and the same length as the key size on decryption.
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*
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* @return maximum size for an input block.
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*/
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public virtual int GetInputBlockSize()
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{
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return core.GetInputBlockSize();
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}
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/**
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* Return the maximum size for an output block to this engine.
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* For RSA this is always one byte less than the key size on
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* decryption, and the same length as the key size on encryption.
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*
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* @return maximum size for an output block.
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*/
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public virtual int GetOutputBlockSize()
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{
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return core.GetOutputBlockSize();
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}
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/**
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* Process a single block using the RSA blinding algorithm.
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*
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* @param in the input array.
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* @param inOff the offset into the input buffer where the data starts.
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* @param inLen the length of the data to be processed.
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* @return the result of the RSA process.
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* @throws DataLengthException the input block is too large.
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*/
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public virtual byte[] ProcessBlock(
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byte[] inBuf,
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int inOff,
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int inLen)
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{
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BigInteger msg = core.ConvertInput(inBuf, inOff, inLen);
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if (forEncryption)
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{
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msg = BlindMessage(msg);
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}
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else
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{
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msg = UnblindMessage(msg);
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}
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return core.ConvertOutput(msg);
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}
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/*
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* Blind message with the blind factor.
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*/
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private BigInteger BlindMessage(
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BigInteger msg)
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{
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BigInteger blindMsg = blindingFactor;
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blindMsg = msg.Multiply(blindMsg.ModPow(key.Exponent, key.Modulus));
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blindMsg = blindMsg.Mod(key.Modulus);
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return blindMsg;
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}
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/*
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* Unblind the message blinded with the blind factor.
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*/
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private BigInteger UnblindMessage(
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BigInteger blindedMsg)
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{
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BigInteger m = key.Modulus;
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BigInteger msg = blindedMsg;
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BigInteger blindFactorInverse = BigIntegers.ModOddInverse(m, blindingFactor);
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msg = msg.Multiply(blindFactorInverse);
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msg = msg.Mod(m);
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return msg;
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}
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}
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}
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#pragma warning restore
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#endif
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