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240 lines
9.3 KiB
240 lines
9.3 KiB
using Cysharp.Threading.Tasks.Internal; |
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using System; |
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using System.Collections.Generic; |
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using System.Threading; |
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namespace Cysharp.Threading.Tasks.Linq |
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{ |
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public static partial class UniTaskAsyncEnumerable |
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{ |
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public static IUniTaskAsyncEnumerable<TProperty> EveryValueChanged<TTarget, TProperty>(TTarget target, Func<TTarget, TProperty> propertySelector, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<TProperty> equalityComparer = null) |
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where TTarget : class |
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{ |
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var unityObject = target as UnityEngine.Object; |
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var isUnityObject = target is UnityEngine.Object; // don't use (unityObject == null) |
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if (isUnityObject) |
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{ |
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return new EveryValueChangedUnityObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming); |
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} |
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else |
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{ |
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return new EveryValueChangedStandardObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming); |
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} |
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} |
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} |
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internal sealed class EveryValueChangedUnityObject<TTarget, TProperty> : IUniTaskAsyncEnumerable<TProperty> |
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{ |
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readonly TTarget target; |
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readonly Func<TTarget, TProperty> propertySelector; |
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readonly IEqualityComparer<TProperty> equalityComparer; |
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readonly PlayerLoopTiming monitorTiming; |
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public EveryValueChangedUnityObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming) |
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{ |
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this.target = target; |
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this.propertySelector = propertySelector; |
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this.equalityComparer = equalityComparer; |
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this.monitorTiming = monitorTiming; |
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} |
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public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default) |
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{ |
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return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken); |
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} |
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sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem |
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{ |
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readonly TTarget target; |
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readonly UnityEngine.Object targetAsUnityObject; |
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readonly IEqualityComparer<TProperty> equalityComparer; |
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readonly Func<TTarget, TProperty> propertySelector; |
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CancellationToken cancellationToken; |
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bool first; |
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TProperty currentValue; |
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bool disposed; |
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public _EveryValueChanged(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken) |
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{ |
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this.target = target; |
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this.targetAsUnityObject = target as UnityEngine.Object; |
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this.propertySelector = propertySelector; |
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this.equalityComparer = equalityComparer; |
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this.cancellationToken = cancellationToken; |
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this.first = true; |
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TaskTracker.TrackActiveTask(this, 2); |
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PlayerLoopHelper.AddAction(monitorTiming, this); |
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} |
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public TProperty Current => currentValue; |
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public UniTask<bool> MoveNextAsync() |
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{ |
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// return false instead of throw |
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if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False; |
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if (first) |
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{ |
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first = false; |
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if (targetAsUnityObject == null) |
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{ |
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return CompletedTasks.False; |
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} |
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this.currentValue = propertySelector(target); |
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return CompletedTasks.True; |
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} |
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completionSource.Reset(); |
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return new UniTask<bool>(this, completionSource.Version); |
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} |
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public UniTask DisposeAsync() |
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{ |
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if (!disposed) |
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{ |
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disposed = true; |
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TaskTracker.RemoveTracking(this); |
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} |
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return default; |
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} |
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public bool MoveNext() |
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{ |
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if (disposed || cancellationToken.IsCancellationRequested || targetAsUnityObject == null) // destroyed = cancel. |
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{ |
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completionSource.TrySetResult(false); |
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DisposeAsync().Forget(); |
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return false; |
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} |
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TProperty nextValue = default(TProperty); |
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try |
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{ |
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nextValue = propertySelector(target); |
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if (equalityComparer.Equals(currentValue, nextValue)) |
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{ |
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return true; |
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} |
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} |
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catch (Exception ex) |
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{ |
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completionSource.TrySetException(ex); |
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DisposeAsync().Forget(); |
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return false; |
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} |
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currentValue = nextValue; |
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completionSource.TrySetResult(true); |
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return true; |
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} |
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} |
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} |
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internal sealed class EveryValueChangedStandardObject<TTarget, TProperty> : IUniTaskAsyncEnumerable<TProperty> |
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where TTarget : class |
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{ |
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readonly WeakReference<TTarget> target; |
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readonly Func<TTarget, TProperty> propertySelector; |
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readonly IEqualityComparer<TProperty> equalityComparer; |
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readonly PlayerLoopTiming monitorTiming; |
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public EveryValueChangedStandardObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming) |
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{ |
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this.target = new WeakReference<TTarget>(target, false); |
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this.propertySelector = propertySelector; |
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this.equalityComparer = equalityComparer; |
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this.monitorTiming = monitorTiming; |
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} |
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public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default) |
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{ |
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return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken); |
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} |
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sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem |
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{ |
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readonly WeakReference<TTarget> target; |
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readonly IEqualityComparer<TProperty> equalityComparer; |
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readonly Func<TTarget, TProperty> propertySelector; |
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CancellationToken cancellationToken; |
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bool first; |
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TProperty currentValue; |
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bool disposed; |
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public _EveryValueChanged(WeakReference<TTarget> target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken) |
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{ |
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this.target = target; |
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this.propertySelector = propertySelector; |
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this.equalityComparer = equalityComparer; |
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this.cancellationToken = cancellationToken; |
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this.first = true; |
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TaskTracker.TrackActiveTask(this, 2); |
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PlayerLoopHelper.AddAction(monitorTiming, this); |
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} |
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public TProperty Current => currentValue; |
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public UniTask<bool> MoveNextAsync() |
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{ |
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if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False; |
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if (first) |
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{ |
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first = false; |
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if (!target.TryGetTarget(out var t)) |
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{ |
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return CompletedTasks.False; |
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} |
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this.currentValue = propertySelector(t); |
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return CompletedTasks.True; |
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} |
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completionSource.Reset(); |
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return new UniTask<bool>(this, completionSource.Version); |
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} |
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public UniTask DisposeAsync() |
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{ |
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if (!disposed) |
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{ |
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disposed = true; |
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TaskTracker.RemoveTracking(this); |
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} |
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return default; |
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} |
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public bool MoveNext() |
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{ |
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if (disposed || cancellationToken.IsCancellationRequested || !target.TryGetTarget(out var t)) |
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{ |
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completionSource.TrySetResult(false); |
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DisposeAsync().Forget(); |
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return false; |
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} |
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TProperty nextValue = default(TProperty); |
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try |
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{ |
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nextValue = propertySelector(t); |
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if (equalityComparer.Equals(currentValue, nextValue)) |
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{ |
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return true; |
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} |
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} |
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catch (Exception ex) |
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{ |
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completionSource.TrySetException(ex); |
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DisposeAsync().Forget(); |
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return false; |
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} |
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currentValue = nextValue; |
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completionSource.TrySetResult(true); |
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return true; |
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} |
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} |
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} |
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} |