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24 lines
672 B

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(Toggle))]
public class SelectionChangeImage : MonoBehaviour
{
public GameObject normalImage;
public GameObject selectImage;
void Start()
{
GetComponent<Toggle>().onValueChanged.AddListener(selectChanged);
normalImage.gameObject.SetActive(!GetComponent<Toggle>().isOn);
selectImage.gameObject.SetActive(GetComponent<Toggle>().isOn);
}
private void selectChanged(bool Ison)
{
normalImage.gameObject.SetActive(!Ison);
selectImage.gameObject.SetActive(Ison);
}
}