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#if !BESTHTTP_DISABLE_SIGNALR_CORE
using System;
using UnityEngine;
using BestHTTP.SignalRCore;
using BestHTTP.SignalRCore.Encoders;
using UnityEngine.UI;
using BestHTTP.Examples.Helpers;
#if CSHARP_7_OR_LATER
using System.Threading.Tasks;
#endif
namespace BestHTTP.Examples
{
// Server side of this example can be found here:
// https://github.com/Benedicht/BestHTTP_DemoSite/blob/master/BestHTTP_DemoSite/Hubs/TestHub.cs
public class AsyncTestHubSample : BestHTTP.Examples.Helpers.SampleBase
{
#pragma warning disable 0649
#pragma warning disable 0414
[SerializeField]
private string _path = "/TestHub";
[SerializeField]
private ScrollRect _scrollRect;
[SerializeField]
private RectTransform _contentRoot;
[SerializeField]
private TextListItem _listItemPrefab;
[SerializeField]
private int _maxListItemEntries = 100;
[SerializeField]
private Button _connectButton;
[SerializeField]
private Button _closeButton;
#pragma warning restore
// Instance of the HubConnection
HubConnection hub;
protected override void Start()
{
base.Start();
#if !CSHARP_7_OR_LATER
AddText("<color=red>This sample can work only when at least c# 7.3 is supported!</color>");
SetButtons(false, false);
#else
SetButtons(true, false);
#endif
}
#if CSHARP_7_OR_LATER
async void OnDestroy()
{
await hub?.CloseAsync();
}
#endif
/// <summary>
/// GUI button callback
/// </summary>
public
#if CSHARP_7_OR_LATER
async
#endif
void OnConnectButton()
{
#if CSHARP_7_OR_LATER
#if BESTHTTP_SIGNALR_CORE_ENABLE_MESSAGEPACK_CSHARP
try
{
MessagePack.Resolvers.StaticCompositeResolver.Instance.Register(
MessagePack.Resolvers.DynamicEnumAsStringResolver.Instance,
MessagePack.Unity.UnityResolver.Instance,
//MessagePack.Unity.Extension.UnityBlitWithPrimitiveArrayResolver.Instance,
//MessagePack.Resolvers.StandardResolver.Instance,
MessagePack.Resolvers.ContractlessStandardResolver.Instance
);
var options = MessagePack.MessagePackSerializerOptions.Standard.WithResolver(MessagePack.Resolvers.StaticCompositeResolver.Instance);
MessagePack.MessagePackSerializer.DefaultOptions = options;
}
catch
{ }
#endif
IProtocol protocol = null;
#if BESTHTTP_SIGNALR_CORE_ENABLE_MESSAGEPACK_CSHARP
protocol = new MessagePackCSharpProtocol();
#elif BESTHTTP_SIGNALR_CORE_ENABLE_GAMEDEVWARE_MESSAGEPACK
protocol = new MessagePackProtocol();
#else
protocol = new JsonProtocol(new LitJsonEncoder());
#endif
// Crete the HubConnection
hub = new HubConnection(new Uri(this.sampleSelector.BaseURL + this._path), protocol);
// Subscribe to hub events
hub.OnError += Hub_OnError;
hub.OnTransportEvent += (hub, transport, ev) => AddText(string.Format("Transport(<color=green>{0}</color>) event: <color=green>{1}</color>", transport.TransportType, ev));
// Set up server callable functions
hub.On("Send", (string arg) => AddText(string.Format("On '<color=green>Send</color>': '<color=yellow>{0}</color>'", arg)).AddLeftPadding(20));
hub.On<Person>("Person", (person) => AddText(string.Format("On '<color=green>Person</color>': '<color=yellow>{0}</color>'", person)).AddLeftPadding(20));
hub.On<Person, Person>("TwoPersons", (person1, person2) => AddText(string.Format("On '<color=green>TwoPersons</color>': '<color=yellow>{0}</color>', '<color=yellow>{1}</color>'", person1, person2)).AddLeftPadding(20));
AddText("StartConnect called");
SetButtons(false, false);
// And finally start to connect to the server
await hub.ConnectAsync();
SetButtons(false, true);
AddText(string.Format("Hub Connected with <color=green>{0}</color> transport using the <color=green>{1}</color> encoder.", hub.Transport.TransportType.ToString(), hub.Protocol.Name));
// Call a server function with a string param. We expect no return value.
await hub.SendAsync("Send", "my message");
// Call a parameterless function. We expect a string return value.
try
{
string result = await hub.InvokeAsync<string>("NoParam");
AddText(string.Format("'<color=green>NoParam</color>' returned: '<color=yellow>{0}</color>'", result))
.AddLeftPadding(20);
}
catch (Exception ex)
{
AddText(string.Format("'<color=green>NoParam</color>' error: '<color=red>{0}</color>'", ex.Message)).AddLeftPadding(20);
}
// Call a function on the server to add two numbers. OnSuccess will be called with the result and OnError if there's an error.
var addResult = await hub.InvokeAsync<int>("Add", 10, 20);
AddText(string.Format("'<color=green>Add(10, 20)</color>' returned: '<color=yellow>{0}</color>'", addResult)).AddLeftPadding(20);
var nullabelTestResult = await hub.InvokeAsync<int?>("NullableTest", 10);
AddText(string.Format("'<color=green>NullableTest(10)</color>' returned: '<color=yellow>{0}</color>'", nullabelTestResult)).AddLeftPadding(20);
// Call a function that will return a Person object constructed from the function's parameters.
var getPersonResult = await hub.InvokeAsync<Person>("GetPerson", "Mr. Smith", 26);
AddText(string.Format("'<color=green>GetPerson(\"Mr. Smith\", 26)</color>' returned: '<color=yellow>{0}</color>'", getPersonResult)).AddLeftPadding(20);
// To test errors/exceptions this call always throws an exception on the server side resulting in an OnError call.
// OnError expected here!
try
{
var singleResultFailureResult = await hub.InvokeAsync<int>("SingleResultFailure", 10, 20);
AddText(string.Format("'<color=green>SingleResultFailure(10, 20)</color>' returned: '<color=yellow>{0}</color>'", singleResultFailureResult)).AddLeftPadding(20);
}
catch (Exception ex)
{
AddText(string.Format("'<color=green>SingleResultFailure(10, 20)</color>' error: '<color=red>{0}</color>'", ex.Message)).AddLeftPadding(20);
}
// This call demonstrates IEnumerable<> functions, result will be the yielded numbers.
var batchedResult = await hub.InvokeAsync<int[]>("Batched", 10);
AddText(string.Format("'<color=green>Batched(10)</color>' returned items: '<color=yellow>{0}</color>'", batchedResult.Length)).AddLeftPadding(20);
// OnItem is called for a streaming request for every items returned by the server. OnSuccess will still be called with all the items.
hub.GetDownStreamController<int>("ObservableCounter", 10, 1000)
.OnItem(result => AddText(string.Format("'<color=green>ObservableCounter(10, 1000)</color>' OnItem: '<color=yellow>{0}</color>'", result)).AddLeftPadding(20))
.OnSuccess(result => AddText("'<color=green>ObservableCounter(10, 1000)</color>' OnSuccess.").AddLeftPadding(20))
.OnError(error => AddText(string.Format("'<color=green>ObservableCounter(10, 1000)</color>' error: '<color=red>{0}</color>'", error)).AddLeftPadding(20));
// A stream request can be cancelled any time.
var controller = hub.GetDownStreamController<int>("ChannelCounter", 10, 1000);
controller.OnItem(result => AddText(string.Format("'<color=green>ChannelCounter(10, 1000)</color>' OnItem: '<color=yellow>{0}</color>'", result)).AddLeftPadding(20))
.OnSuccess(result => AddText("'<color=green>ChannelCounter(10, 1000)</color>' OnSuccess.").AddLeftPadding(20))
.OnError(error => AddText(string.Format("'<color=green>ChannelCounter(10, 1000)</color>' error: '<color=red>{0}</color>'", error)).AddLeftPadding(20));
// a stream can be cancelled by calling the controller's Cancel method
controller.Cancel();
// This call will stream strongly typed objects
hub.GetDownStreamController<Person>("GetRandomPersons", 20, 2000)
.OnItem(result => AddText(string.Format("'<color=green>GetRandomPersons(20, 1000)</color>' OnItem: '<color=yellow>{0}</color>'", result)).AddLeftPadding(20))
.OnSuccess(result => AddText("'<color=green>GetRandomPersons(20, 1000)</color>' OnSuccess.").AddLeftPadding(20));
#endif
}
/// <summary>
/// GUI button callback
/// </summary>
public
#if CSHARP_7_OR_LATER
async
#endif
void OnCloseButton()
{
#if CSHARP_7_OR_LATER
if (this.hub != null)
{
AddText("Calling CloseAsync");
SetButtons(false, false);
await this.hub.CloseAsync();
SetButtons(true, false);
AddText("Hub Closed");
}
#endif
}
/// <summary>
/// Called when an unrecoverable error happen. After this event the hub will not send or receive any messages.
/// </summary>
private void Hub_OnError(HubConnection hub, string error)
{
SetButtons(true, false);
AddText(string.Format("Hub Error: <color=red>{0}</color>", error));
}
private void SetButtons(bool connect, bool close)
{
if (this._connectButton != null)
this._connectButton.interactable = connect;
if (this._closeButton != null)
this._closeButton.interactable = close;
}
private TextListItem AddText(string text)
{
return GUIHelper.AddText(this._listItemPrefab, this._contentRoot, text, this._maxListItemEntries, this._scrollRect);
}
}
}
#endif