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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
#pragma warning disable
using System;
using BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Parameters;
using BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Utilities;
using BestHTTP.SecureProtocol.Org.BouncyCastle.Utilities;
namespace BestHTTP.SecureProtocol.Org.BouncyCastle.Crypto.Engines
{
/**
* A class that provides Twofish encryption operations.
*
* This Java implementation is based on the Java reference
* implementation provided by Bruce Schneier and developed
* by Raif S. Naffah.
*/
public sealed class TwofishEngine
: IBlockCipher
{
private static readonly byte[,] P = {
{ // p0
(byte) 0xA9, (byte) 0x67, (byte) 0xB3, (byte) 0xE8,
(byte) 0x04, (byte) 0xFD, (byte) 0xA3, (byte) 0x76,
(byte) 0x9A, (byte) 0x92, (byte) 0x80, (byte) 0x78,
(byte) 0xE4, (byte) 0xDD, (byte) 0xD1, (byte) 0x38,
(byte) 0x0D, (byte) 0xC6, (byte) 0x35, (byte) 0x98,
(byte) 0x18, (byte) 0xF7, (byte) 0xEC, (byte) 0x6C,
(byte) 0x43, (byte) 0x75, (byte) 0x37, (byte) 0x26,
(byte) 0xFA, (byte) 0x13, (byte) 0x94, (byte) 0x48,
(byte) 0xF2, (byte) 0xD0, (byte) 0x8B, (byte) 0x30,
(byte) 0x84, (byte) 0x54, (byte) 0xDF, (byte) 0x23,
(byte) 0x19, (byte) 0x5B, (byte) 0x3D, (byte) 0x59,
(byte) 0xF3, (byte) 0xAE, (byte) 0xA2, (byte) 0x82,
(byte) 0x63, (byte) 0x01, (byte) 0x83, (byte) 0x2E,
(byte) 0xD9, (byte) 0x51, (byte) 0x9B, (byte) 0x7C,
(byte) 0xA6, (byte) 0xEB, (byte) 0xA5, (byte) 0xBE,
(byte) 0x16, (byte) 0x0C, (byte) 0xE3, (byte) 0x61,
(byte) 0xC0, (byte) 0x8C, (byte) 0x3A, (byte) 0xF5,
(byte) 0x73, (byte) 0x2C, (byte) 0x25, (byte) 0x0B,
(byte) 0xBB, (byte) 0x4E, (byte) 0x89, (byte) 0x6B,
(byte) 0x53, (byte) 0x6A, (byte) 0xB4, (byte) 0xF1,
(byte) 0xE1, (byte) 0xE6, (byte) 0xBD, (byte) 0x45,
(byte) 0xE2, (byte) 0xF4, (byte) 0xB6, (byte) 0x66,
(byte) 0xCC, (byte) 0x95, (byte) 0x03, (byte) 0x56,
(byte) 0xD4, (byte) 0x1C, (byte) 0x1E, (byte) 0xD7,
(byte) 0xFB, (byte) 0xC3, (byte) 0x8E, (byte) 0xB5,
(byte) 0xE9, (byte) 0xCF, (byte) 0xBF, (byte) 0xBA,
(byte) 0xEA, (byte) 0x77, (byte) 0x39, (byte) 0xAF,
(byte) 0x33, (byte) 0xC9, (byte) 0x62, (byte) 0x71,
(byte) 0x81, (byte) 0x79, (byte) 0x09, (byte) 0xAD,
(byte) 0x24, (byte) 0xCD, (byte) 0xF9, (byte) 0xD8,
(byte) 0xE5, (byte) 0xC5, (byte) 0xB9, (byte) 0x4D,
(byte) 0x44, (byte) 0x08, (byte) 0x86, (byte) 0xE7,
(byte) 0xA1, (byte) 0x1D, (byte) 0xAA, (byte) 0xED,
(byte) 0x06, (byte) 0x70, (byte) 0xB2, (byte) 0xD2,
(byte) 0x41, (byte) 0x7B, (byte) 0xA0, (byte) 0x11,
(byte) 0x31, (byte) 0xC2, (byte) 0x27, (byte) 0x90,
(byte) 0x20, (byte) 0xF6, (byte) 0x60, (byte) 0xFF,
(byte) 0x96, (byte) 0x5C, (byte) 0xB1, (byte) 0xAB,
(byte) 0x9E, (byte) 0x9C, (byte) 0x52, (byte) 0x1B,
(byte) 0x5F, (byte) 0x93, (byte) 0x0A, (byte) 0xEF,
(byte) 0x91, (byte) 0x85, (byte) 0x49, (byte) 0xEE,
(byte) 0x2D, (byte) 0x4F, (byte) 0x8F, (byte) 0x3B,
(byte) 0x47, (byte) 0x87, (byte) 0x6D, (byte) 0x46,
(byte) 0xD6, (byte) 0x3E, (byte) 0x69, (byte) 0x64,
(byte) 0x2A, (byte) 0xCE, (byte) 0xCB, (byte) 0x2F,
(byte) 0xFC, (byte) 0x97, (byte) 0x05, (byte) 0x7A,
(byte) 0xAC, (byte) 0x7F, (byte) 0xD5, (byte) 0x1A,
(byte) 0x4B, (byte) 0x0E, (byte) 0xA7, (byte) 0x5A,
(byte) 0x28, (byte) 0x14, (byte) 0x3F, (byte) 0x29,
(byte) 0x88, (byte) 0x3C, (byte) 0x4C, (byte) 0x02,
(byte) 0xB8, (byte) 0xDA, (byte) 0xB0, (byte) 0x17,
(byte) 0x55, (byte) 0x1F, (byte) 0x8A, (byte) 0x7D,
(byte) 0x57, (byte) 0xC7, (byte) 0x8D, (byte) 0x74,
(byte) 0xB7, (byte) 0xC4, (byte) 0x9F, (byte) 0x72,
(byte) 0x7E, (byte) 0x15, (byte) 0x22, (byte) 0x12,
(byte) 0x58, (byte) 0x07, (byte) 0x99, (byte) 0x34,
(byte) 0x6E, (byte) 0x50, (byte) 0xDE, (byte) 0x68,
(byte) 0x65, (byte) 0xBC, (byte) 0xDB, (byte) 0xF8,
(byte) 0xC8, (byte) 0xA8, (byte) 0x2B, (byte) 0x40,
(byte) 0xDC, (byte) 0xFE, (byte) 0x32, (byte) 0xA4,
(byte) 0xCA, (byte) 0x10, (byte) 0x21, (byte) 0xF0,
(byte) 0xD3, (byte) 0x5D, (byte) 0x0F, (byte) 0x00,
(byte) 0x6F, (byte) 0x9D, (byte) 0x36, (byte) 0x42,
(byte) 0x4A, (byte) 0x5E, (byte) 0xC1, (byte) 0xE0 },
{ // p1
(byte) 0x75, (byte) 0xF3, (byte) 0xC6, (byte) 0xF4,
(byte) 0xDB, (byte) 0x7B, (byte) 0xFB, (byte) 0xC8,
(byte) 0x4A, (byte) 0xD3, (byte) 0xE6, (byte) 0x6B,
(byte) 0x45, (byte) 0x7D, (byte) 0xE8, (byte) 0x4B,
(byte) 0xD6, (byte) 0x32, (byte) 0xD8, (byte) 0xFD,
(byte) 0x37, (byte) 0x71, (byte) 0xF1, (byte) 0xE1,
(byte) 0x30, (byte) 0x0F, (byte) 0xF8, (byte) 0x1B,
(byte) 0x87, (byte) 0xFA, (byte) 0x06, (byte) 0x3F,
(byte) 0x5E, (byte) 0xBA, (byte) 0xAE, (byte) 0x5B,
(byte) 0x8A, (byte) 0x00, (byte) 0xBC, (byte) 0x9D,
(byte) 0x6D, (byte) 0xC1, (byte) 0xB1, (byte) 0x0E,
(byte) 0x80, (byte) 0x5D, (byte) 0xD2, (byte) 0xD5,
(byte) 0xA0, (byte) 0x84, (byte) 0x07, (byte) 0x14,
(byte) 0xB5, (byte) 0x90, (byte) 0x2C, (byte) 0xA3,
(byte) 0xB2, (byte) 0x73, (byte) 0x4C, (byte) 0x54,
(byte) 0x92, (byte) 0x74, (byte) 0x36, (byte) 0x51,
(byte) 0x38, (byte) 0xB0, (byte) 0xBD, (byte) 0x5A,
(byte) 0xFC, (byte) 0x60, (byte) 0x62, (byte) 0x96,
(byte) 0x6C, (byte) 0x42, (byte) 0xF7, (byte) 0x10,
(byte) 0x7C, (byte) 0x28, (byte) 0x27, (byte) 0x8C,
(byte) 0x13, (byte) 0x95, (byte) 0x9C, (byte) 0xC7,
(byte) 0x24, (byte) 0x46, (byte) 0x3B, (byte) 0x70,
(byte) 0xCA, (byte) 0xE3, (byte) 0x85, (byte) 0xCB,
(byte) 0x11, (byte) 0xD0, (byte) 0x93, (byte) 0xB8,
(byte) 0xA6, (byte) 0x83, (byte) 0x20, (byte) 0xFF,
(byte) 0x9F, (byte) 0x77, (byte) 0xC3, (byte) 0xCC,
(byte) 0x03, (byte) 0x6F, (byte) 0x08, (byte) 0xBF,
(byte) 0x40, (byte) 0xE7, (byte) 0x2B, (byte) 0xE2,
(byte) 0x79, (byte) 0x0C, (byte) 0xAA, (byte) 0x82,
(byte) 0x41, (byte) 0x3A, (byte) 0xEA, (byte) 0xB9,
(byte) 0xE4, (byte) 0x9A, (byte) 0xA4, (byte) 0x97,
(byte) 0x7E, (byte) 0xDA, (byte) 0x7A, (byte) 0x17,
(byte) 0x66, (byte) 0x94, (byte) 0xA1, (byte) 0x1D,
(byte) 0x3D, (byte) 0xF0, (byte) 0xDE, (byte) 0xB3,
(byte) 0x0B, (byte) 0x72, (byte) 0xA7, (byte) 0x1C,
(byte) 0xEF, (byte) 0xD1, (byte) 0x53, (byte) 0x3E,
(byte) 0x8F, (byte) 0x33, (byte) 0x26, (byte) 0x5F,
(byte) 0xEC, (byte) 0x76, (byte) 0x2A, (byte) 0x49,
(byte) 0x81, (byte) 0x88, (byte) 0xEE, (byte) 0x21,
(byte) 0xC4, (byte) 0x1A, (byte) 0xEB, (byte) 0xD9,
(byte) 0xC5, (byte) 0x39, (byte) 0x99, (byte) 0xCD,
(byte) 0xAD, (byte) 0x31, (byte) 0x8B, (byte) 0x01,
(byte) 0x18, (byte) 0x23, (byte) 0xDD, (byte) 0x1F,
(byte) 0x4E, (byte) 0x2D, (byte) 0xF9, (byte) 0x48,
(byte) 0x4F, (byte) 0xF2, (byte) 0x65, (byte) 0x8E,
(byte) 0x78, (byte) 0x5C, (byte) 0x58, (byte) 0x19,
(byte) 0x8D, (byte) 0xE5, (byte) 0x98, (byte) 0x57,
(byte) 0x67, (byte) 0x7F, (byte) 0x05, (byte) 0x64,
(byte) 0xAF, (byte) 0x63, (byte) 0xB6, (byte) 0xFE,
(byte) 0xF5, (byte) 0xB7, (byte) 0x3C, (byte) 0xA5,
(byte) 0xCE, (byte) 0xE9, (byte) 0x68, (byte) 0x44,
(byte) 0xE0, (byte) 0x4D, (byte) 0x43, (byte) 0x69,
(byte) 0x29, (byte) 0x2E, (byte) 0xAC, (byte) 0x15,
(byte) 0x59, (byte) 0xA8, (byte) 0x0A, (byte) 0x9E,
(byte) 0x6E, (byte) 0x47, (byte) 0xDF, (byte) 0x34,
(byte) 0x35, (byte) 0x6A, (byte) 0xCF, (byte) 0xDC,
(byte) 0x22, (byte) 0xC9, (byte) 0xC0, (byte) 0x9B,
(byte) 0x89, (byte) 0xD4, (byte) 0xED, (byte) 0xAB,
(byte) 0x12, (byte) 0xA2, (byte) 0x0D, (byte) 0x52,
(byte) 0xBB, (byte) 0x02, (byte) 0x2F, (byte) 0xA9,
(byte) 0xD7, (byte) 0x61, (byte) 0x1E, (byte) 0xB4,
(byte) 0x50, (byte) 0x04, (byte) 0xF6, (byte) 0xC2,
(byte) 0x16, (byte) 0x25, (byte) 0x86, (byte) 0x56,
(byte) 0x55, (byte) 0x09, (byte) 0xBE, (byte) 0x91 }
};
/**
* Define the fixed p0/p1 permutations used in keyed S-box lookup.
* By changing the following constant definitions, the S-boxes will
* automatically Get changed in the Twofish engine.
*/
private const int P_00 = 1;
private const int P_01 = 0;
private const int P_02 = 0;
private const int P_03 = P_01 ^ 1;
private const int P_04 = 1;
private const int P_10 = 0;
private const int P_11 = 0;
private const int P_12 = 1;
private const int P_13 = P_11 ^ 1;
private const int P_14 = 0;
private const int P_20 = 1;
private const int P_21 = 1;
private const int P_22 = 0;
private const int P_23 = P_21 ^ 1;
private const int P_24 = 0;
private const int P_30 = 0;
private const int P_31 = 1;
private const int P_32 = 1;
private const int P_33 = P_31 ^ 1;
private const int P_34 = 1;
/* Primitive polynomial for GF(256) */
private const int GF256_FDBK = 0x169;
private const int GF256_FDBK_2 = GF256_FDBK / 2;
private const int GF256_FDBK_4 = GF256_FDBK / 4;
private const int RS_GF_FDBK = 0x14D; // field generator
//====================================
// Useful constants
//====================================
private const int ROUNDS = 16;
private const int MAX_ROUNDS = 16; // bytes = 128 bits
private const int BLOCK_SIZE = 16; // bytes = 128 bits
private const int MAX_KEY_BITS = 256;
private const int INPUT_WHITEN=0;
private const int OUTPUT_WHITEN=INPUT_WHITEN+BLOCK_SIZE/4; // 4
private const int ROUND_SUBKEYS=OUTPUT_WHITEN+BLOCK_SIZE/4;// 8
private const int TOTAL_SUBKEYS=ROUND_SUBKEYS+2*MAX_ROUNDS;// 40
private const int SK_STEP = 0x02020202;
private const int SK_BUMP = 0x01010101;
private const int SK_ROTL = 9;
private bool encrypting;
private int[] gMDS0 = new int[MAX_KEY_BITS];
private int[] gMDS1 = new int[MAX_KEY_BITS];
private int[] gMDS2 = new int[MAX_KEY_BITS];
private int[] gMDS3 = new int[MAX_KEY_BITS];
/**
* gSubKeys[] and gSBox[] are eventually used in the
* encryption and decryption methods.
*/
private int[] gSubKeys;
private int[] gSBox;
private int k64Cnt;
private byte[] workingKey;
public TwofishEngine()
{
// calculate the MDS matrix
int[] m1 = new int[2];
int[] mX = new int[2];
int[] mY = new int[2];
int j;
for (int i=0; i< MAX_KEY_BITS ; i++)
{
j = P[0,i] & 0xff;
m1[0] = j;
mX[0] = Mx_X(j) & 0xff;
mY[0] = Mx_Y(j) & 0xff;
j = P[1,i] & 0xff;
m1[1] = j;
mX[1] = Mx_X(j) & 0xff;
mY[1] = Mx_Y(j) & 0xff;
gMDS0[i] = m1[P_00] | mX[P_00] << 8 |
mY[P_00] << 16 | mY[P_00] << 24;
gMDS1[i] = mY[P_10] | mY[P_10] << 8 |
mX[P_10] << 16 | m1[P_10] << 24;
gMDS2[i] = mX[P_20] | mY[P_20] << 8 |
m1[P_20] << 16 | mY[P_20] << 24;
gMDS3[i] = mX[P_30] | m1[P_30] << 8 |
mY[P_30] << 16 | mX[P_30] << 24;
}
}
/**
* initialise a Twofish cipher.
*
* @param forEncryption whether or not we are for encryption.
* @param parameters the parameters required to set up the cipher.
* @exception ArgumentException if the parameters argument is
* inappropriate.
*/
public void Init(
bool forEncryption,
ICipherParameters parameters)
{
if (!(parameters is KeyParameter))
throw new ArgumentException("invalid parameter passed to Twofish init - " + BestHTTP.SecureProtocol.Org.BouncyCastle.Utilities.Platform.GetTypeName(parameters));
this.encrypting = forEncryption;
this.workingKey = ((KeyParameter)parameters).GetKey();
int keyBits = this.workingKey.Length * 8;
switch (keyBits)
{
case 128:
case 192:
case 256:
break;
default:
throw new ArgumentException("Key length not 128/192/256 bits.");
}
this.k64Cnt = this.workingKey.Length / 8;
SetKey(this.workingKey);
}
public string AlgorithmName
{
get { return "Twofish"; }
}
public bool IsPartialBlockOkay
{
get { return false; }
}
public int ProcessBlock(
byte[] input,
int inOff,
byte[] output,
int outOff)
{
if (workingKey == null)
throw new InvalidOperationException("Twofish not initialised");
Check.DataLength(input, inOff, BLOCK_SIZE, "input buffer too short");
Check.OutputLength(output, outOff, BLOCK_SIZE, "output buffer too short");
if (encrypting)
{
EncryptBlock(input, inOff, output, outOff);
}
else
{
DecryptBlock(input, inOff, output, outOff);
}
return BLOCK_SIZE;
}
public void Reset()
{
if (this.workingKey != null)
{
SetKey(this.workingKey);
}
}
public int GetBlockSize()
{
return BLOCK_SIZE;
}
//==================================
// Private Implementation
//==================================
private void SetKey(byte[] key)
{
int[] k32e = new int[MAX_KEY_BITS/64]; // 4
int[] k32o = new int[MAX_KEY_BITS/64]; // 4
int[] sBoxKeys = new int[MAX_KEY_BITS/64]; // 4
gSubKeys = new int[TOTAL_SUBKEYS];
/*
* k64Cnt is the number of 8 byte blocks (64 chunks) that are in the input key.
* The input key is 16, 24 or 32 bytes, so the range for k64Cnt is 2..4
*/
for (int i = 0; i < k64Cnt; i++)
{
int p = i * 8;
k32e[i] = (int)Pack.LE_To_UInt32(key, p);
k32o[i] = (int)Pack.LE_To_UInt32(key, p + 4);
sBoxKeys[k64Cnt-1-i] = RS_MDS_Encode(k32e[i], k32o[i]);
}
int q,A,B;
for (int i=0; i < TOTAL_SUBKEYS / 2 ; i++)
{
q = i*SK_STEP;
A = F32(q, k32e);
B = F32(q+SK_BUMP, k32o);
B = Integers.RotateLeft(B, 8);
A += B;
gSubKeys[i*2] = A;
A += B;
gSubKeys[i*2 + 1] = Integers.RotateLeft(A, SK_ROTL);
}
/*
* fully expand the table for speed
*/
int k0 = sBoxKeys[0];
int k1 = sBoxKeys[1];
int k2 = sBoxKeys[2];
int k3 = sBoxKeys[3];
int b0, b1, b2, b3;
gSBox = new int[4*MAX_KEY_BITS];
for (int i=0; i<MAX_KEY_BITS; i++)
{
b0 = b1 = b2 = b3 = i;
switch (k64Cnt & 3)
{
case 1:
gSBox[i*2] = gMDS0[(P[P_01,b0] & 0xff) ^ M_b0(k0)];
gSBox[i*2+1] = gMDS1[(P[P_11,b1] & 0xff) ^ M_b1(k0)];
gSBox[i*2+0x200] = gMDS2[(P[P_21,b2] & 0xff) ^ M_b2(k0)];
gSBox[i*2+0x201] = gMDS3[(P[P_31,b3] & 0xff) ^ M_b3(k0)];
break;
case 0: // 256 bits of key
b0 = (P[P_04,b0] & 0xff) ^ M_b0(k3);
b1 = (P[P_14,b1] & 0xff) ^ M_b1(k3);
b2 = (P[P_24,b2] & 0xff) ^ M_b2(k3);
b3 = (P[P_34,b3] & 0xff) ^ M_b3(k3);
// fall through, having pre-processed b[0]..b[3] with k32[3]
goto case 3;
case 3: // 192 bits of key
b0 = (P[P_03,b0] & 0xff) ^ M_b0(k2);
b1 = (P[P_13,b1] & 0xff) ^ M_b1(k2);
b2 = (P[P_23,b2] & 0xff) ^ M_b2(k2);
b3 = (P[P_33,b3] & 0xff) ^ M_b3(k2);
// fall through, having pre-processed b[0]..b[3] with k32[2]
goto case 2;
case 2: // 128 bits of key
gSBox[i * 2] = gMDS0[(P[P_01, (P[P_02, b0] & 0xff) ^ M_b0(k1)] & 0xff) ^ M_b0(k0)];
gSBox[i*2+1] = gMDS1[(P[P_11,(P[P_12,b1] & 0xff) ^ M_b1(k1)] & 0xff) ^ M_b1(k0)];
gSBox[i*2+0x200] = gMDS2[(P[P_21,(P[P_22,b2] & 0xff) ^ M_b2(k1)] & 0xff) ^ M_b2(k0)];
gSBox[i * 2 + 0x201] = gMDS3[(P[P_31, (P[P_32, b3] & 0xff) ^ M_b3(k1)] & 0xff) ^ M_b3(k0)];
break;
}
}
/*
* the function exits having setup the gSBox with the
* input key material.
*/
}
/**
* Encrypt the given input starting at the given offset and place
* the result in the provided buffer starting at the given offset.
* The input will be an exact multiple of our blocksize.
*
* encryptBlock uses the pre-calculated gSBox[] and subKey[]
* arrays.
*/
private void EncryptBlock(
byte[] src,
int srcIndex,
byte[] dst,
int dstIndex)
{
int x0 = (int)Pack.LE_To_UInt32(src, srcIndex) ^ gSubKeys[INPUT_WHITEN];
int x1 = (int)Pack.LE_To_UInt32(src, srcIndex + 4) ^ gSubKeys[INPUT_WHITEN + 1];
int x2 = (int)Pack.LE_To_UInt32(src, srcIndex + 8) ^ gSubKeys[INPUT_WHITEN + 2];
int x3 = (int)Pack.LE_To_UInt32(src, srcIndex + 12) ^ gSubKeys[INPUT_WHITEN + 3];
int k = ROUND_SUBKEYS;
int t0, t1;
for (int r = 0; r < ROUNDS; r +=2)
{
t0 = Fe32_0(x0);
t1 = Fe32_3(x1);
x2 ^= t0 + t1 + gSubKeys[k++];
x2 = Integers.RotateRight(x2, 1);
x3 = Integers.RotateLeft(x3, 1) ^ (t0 + 2*t1 + gSubKeys[k++]);
t0 = Fe32_0(x2);
t1 = Fe32_3(x3);
x0 ^= t0 + t1 + gSubKeys[k++];
x0 = Integers.RotateRight(x0, 1);
x1 = Integers.RotateLeft(x1, 1) ^ (t0 + 2*t1 + gSubKeys[k++]);
}
Pack.UInt32_To_LE((uint)(x2 ^ gSubKeys[OUTPUT_WHITEN]), dst, dstIndex);
Pack.UInt32_To_LE((uint)(x3 ^ gSubKeys[OUTPUT_WHITEN + 1]), dst, dstIndex + 4);
Pack.UInt32_To_LE((uint)(x0 ^ gSubKeys[OUTPUT_WHITEN + 2]), dst, dstIndex + 8);
Pack.UInt32_To_LE((uint)(x1 ^ gSubKeys[OUTPUT_WHITEN + 3]), dst, dstIndex + 12);
}
/**
* Decrypt the given input starting at the given offset and place
* the result in the provided buffer starting at the given offset.
* The input will be an exact multiple of our blocksize.
*/
private void DecryptBlock(
byte[] src,
int srcIndex,
byte[] dst,
int dstIndex)
{
int x2 = (int)Pack.LE_To_UInt32(src, srcIndex) ^ gSubKeys[OUTPUT_WHITEN];
int x3 = (int)Pack.LE_To_UInt32(src, srcIndex + 4) ^ gSubKeys[OUTPUT_WHITEN + 1];
int x0 = (int)Pack.LE_To_UInt32(src, srcIndex + 8) ^ gSubKeys[OUTPUT_WHITEN + 2];
int x1 = (int)Pack.LE_To_UInt32(src, srcIndex + 12) ^ gSubKeys[OUTPUT_WHITEN + 3];
int k = ROUND_SUBKEYS + 2 * ROUNDS -1 ;
int t0, t1;
for (int r = 0; r< ROUNDS ; r +=2)
{
t0 = Fe32_0(x2);
t1 = Fe32_3(x3);
x1 ^= t0 + 2*t1 + gSubKeys[k--];
x0 = Integers.RotateLeft(x0, 1) ^ (t0 + t1 + gSubKeys[k--]);
x1 = Integers.RotateRight(x1, 1);
t0 = Fe32_0(x0);
t1 = Fe32_3(x1);
x3 ^= t0 + 2*t1 + gSubKeys[k--];
x2 = Integers.RotateLeft(x2, 1) ^ (t0 + t1 + gSubKeys[k--]);
x3 = Integers.RotateRight(x3, 1);
}
Pack.UInt32_To_LE((uint)(x0 ^ gSubKeys[INPUT_WHITEN]), dst, dstIndex);
Pack.UInt32_To_LE((uint)(x1 ^ gSubKeys[INPUT_WHITEN + 1]), dst, dstIndex + 4);
Pack.UInt32_To_LE((uint)(x2 ^ gSubKeys[INPUT_WHITEN + 2]), dst, dstIndex + 8);
Pack.UInt32_To_LE((uint)(x3 ^ gSubKeys[INPUT_WHITEN + 3]), dst, dstIndex + 12);
}
/*
* TODO: This can be optimised and made cleaner by combining
* the functionality in this function and applying it appropriately
* to the creation of the subkeys during key setup.
*/
private int F32(int x, int[] k32)
{
int b0 = M_b0(x);
int b1 = M_b1(x);
int b2 = M_b2(x);
int b3 = M_b3(x);
int k0 = k32[0];
int k1 = k32[1];
int k2 = k32[2];
int k3 = k32[3];
int result = 0;
switch (k64Cnt & 3)
{
case 1:
result = gMDS0[(P[P_01,b0] & 0xff) ^ M_b0(k0)] ^
gMDS1[(P[P_11,b1] & 0xff) ^ M_b1(k0)] ^
gMDS2[(P[P_21,b2] & 0xff) ^ M_b2(k0)] ^
gMDS3[(P[P_31,b3] & 0xff) ^ M_b3(k0)];
break;
case 0: /* 256 bits of key */
b0 = (P[P_04,b0] & 0xff) ^ M_b0(k3);
b1 = (P[P_14,b1] & 0xff) ^ M_b1(k3);
b2 = (P[P_24,b2] & 0xff) ^ M_b2(k3);
b3 = (P[P_34,b3] & 0xff) ^ M_b3(k3);
goto case 3;
case 3:
b0 = (P[P_03,b0] & 0xff) ^ M_b0(k2);
b1 = (P[P_13,b1] & 0xff) ^ M_b1(k2);
b2 = (P[P_23,b2] & 0xff) ^ M_b2(k2);
b3 = (P[P_33,b3] & 0xff) ^ M_b3(k2);
goto case 2;
case 2:
result =
gMDS0[(P[P_01,(P[P_02,b0]&0xff)^M_b0(k1)]&0xff)^M_b0(k0)] ^
gMDS1[(P[P_11,(P[P_12,b1]&0xff)^M_b1(k1)]&0xff)^M_b1(k0)] ^
gMDS2[(P[P_21,(P[P_22,b2]&0xff)^M_b2(k1)]&0xff)^M_b2(k0)] ^
gMDS3[(P[P_31,(P[P_32,b3]&0xff)^M_b3(k1)]&0xff)^M_b3(k0)];
break;
}
return result;
}
/**
* Use (12, 8) Reed-Solomon code over GF(256) to produce
* a key S-box 32-bit entity from 2 key material 32-bit
* entities.
*
* @param k0 first 32-bit entity
* @param k1 second 32-bit entity
* @return Remainder polynomial Generated using RS code
*/
private int RS_MDS_Encode(int k0, int k1)
{
int r = k1;
for (int i = 0 ; i < 4 ; i++) // shift 1 byte at a time
{
r = RS_rem(r);
}
r ^= k0;
for (int i=0 ; i < 4 ; i++)
{
r = RS_rem(r);
}
return r;
}
/**
* Reed-Solomon code parameters: (12,8) reversible code:
* <p>
* <pre>
* G(x) = x^4 + (a+1/a)x^3 + ax^2 + (a+1/a)x + 1
* </pre>
* where a = primitive root of field generator 0x14D
* </p>
*/
private int RS_rem(int x)
{
int b = (int) (((uint)x >> 24) & 0xff);
int g2 = ((b << 1) ^
((b & 0x80) != 0 ? RS_GF_FDBK : 0)) & 0xff;
int g3 = ( (int)((uint)b >> 1) ^
((b & 0x01) != 0 ? (int)((uint)RS_GF_FDBK >> 1) : 0)) ^ g2 ;
return ((x << 8) ^ (g3 << 24) ^ (g2 << 16) ^ (g3 << 8) ^ b);
}
private int LFSR1(int x)
{
return (x >> 1) ^
(((x & 0x01) != 0) ? GF256_FDBK_2 : 0);
}
private int LFSR2(int x)
{
return (x >> 2) ^
(((x & 0x02) != 0) ? GF256_FDBK_2 : 0) ^
(((x & 0x01) != 0) ? GF256_FDBK_4 : 0);
}
private int Mx_X(int x)
{
return x ^ LFSR2(x);
} // 5B
private int Mx_Y(int x)
{
return x ^ LFSR1(x) ^ LFSR2(x);
} // EF
private int M_b0(int x)
{
return x & 0xff;
}
private int M_b1(int x)
{
return (int)((uint)x >> 8) & 0xff;
}
private int M_b2(int x)
{
return (int)((uint)x >> 16) & 0xff;
}
private int M_b3(int x)
{
return (int)((uint)x >> 24) & 0xff;
}
private int Fe32_0(int x)
{
return gSBox[ 0x000 + 2*(x & 0xff) ] ^
gSBox[ 0x001 + 2*((int)((uint)x >> 8) & 0xff) ] ^
gSBox[ 0x200 + 2*((int)((uint)x >> 16) & 0xff) ] ^
gSBox[ 0x201 + 2*((int)((uint)x >> 24) & 0xff) ];
}
private int Fe32_3(int x)
{
return gSBox[ 0x000 + 2*((int)((uint)x >> 24) & 0xff) ] ^
gSBox[ 0x001 + 2*(x & 0xff) ] ^
gSBox[ 0x200 + 2*((int)((uint)x >> 8) & 0xff) ] ^
gSBox[ 0x201 + 2*((int)((uint)x >> 16) & 0xff) ];
}
}
}
#pragma warning restore
#endif