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#if !BESTHTTP_DISABLE_SOCKETIO
using System;
namespace BestHTTP.SocketIO.Events
{
/// <summary>
/// Helper class to provide functions to an easy Enum->string conversation of the transport and SocketIO evenet types.
/// </summary>
public static class EventNames
{
public const string Connect = "connect";
public const string Disconnect = "disconnect";
public const string Event = "event";
public const string Ack = "ack";
public const string Error = "error";
public const string BinaryEvent = "binaryevent";
public const string BinaryAck = "binaryack";
private static string[] SocketIONames = new string[] { "unknown", "connect", "disconnect", "event", "ack", "error", "binaryevent", "binaryack" };
private static string[] TransportNames = new string[] { "unknown", "open", "close", "ping", "pong", "message", "upgrade", "noop" };
private static string[] BlacklistedEvents = new string[] { "connect", "connect_error", "connect_timeout", "disconnect", "error", "reconnect",
"reconnect_attempt", "reconnect_failed", "reconnect_error", "reconnecting" };
public static string GetNameFor(SocketIOEventTypes type)
{
return SocketIONames[(int)type + 1];
}
public static string GetNameFor(TransportEventTypes transEvent)
{
return TransportNames[(int)transEvent + 1];
}
/// <summary>
/// Checks an event name whether it's blacklisted or not.
/// </summary>
public static bool IsBlacklisted(string eventName)
{
for (int i = 0; i < BlacklistedEvents.Length; ++i)
if (string.Compare(BlacklistedEvents[i], eventName, StringComparison.OrdinalIgnoreCase) == 0)
return true;
return false;
}
}
}
#endif