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140 lines
4.8 KiB
140 lines
4.8 KiB
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member |
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using System; |
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using System.Threading; |
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using UnityEngine.Rendering; |
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namespace Cysharp.Threading.Tasks |
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{ |
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public static partial class UnityAsyncExtensions |
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{ |
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#region AsyncGPUReadbackRequest |
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public static UniTask<AsyncGPUReadbackRequest>.Awaiter GetAwaiter(this AsyncGPUReadbackRequest asyncOperation) |
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{ |
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return ToUniTask(asyncOperation).GetAwaiter(); |
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} |
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public static UniTask<AsyncGPUReadbackRequest> WithCancellation(this AsyncGPUReadbackRequest asyncOperation, CancellationToken cancellationToken) |
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{ |
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return ToUniTask(asyncOperation, cancellationToken: cancellationToken); |
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} |
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public static UniTask<AsyncGPUReadbackRequest> ToUniTask(this AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken)) |
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{ |
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if (asyncOperation.done) return UniTask.FromResult(asyncOperation); |
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return new UniTask<AsyncGPUReadbackRequest>(AsyncGPUReadbackRequestAwaiterConfiguredSource.Create(asyncOperation, timing, cancellationToken, out var token), token); |
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} |
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sealed class AsyncGPUReadbackRequestAwaiterConfiguredSource : IUniTaskSource<AsyncGPUReadbackRequest>, IPlayerLoopItem, ITaskPoolNode<AsyncGPUReadbackRequestAwaiterConfiguredSource> |
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{ |
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static TaskPool<AsyncGPUReadbackRequestAwaiterConfiguredSource> pool; |
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AsyncGPUReadbackRequestAwaiterConfiguredSource nextNode; |
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public ref AsyncGPUReadbackRequestAwaiterConfiguredSource NextNode => ref nextNode; |
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static AsyncGPUReadbackRequestAwaiterConfiguredSource() |
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{ |
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TaskPool.RegisterSizeGetter(typeof(AsyncGPUReadbackRequestAwaiterConfiguredSource), () => pool.Size); |
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} |
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AsyncGPUReadbackRequest asyncOperation; |
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CancellationToken cancellationToken; |
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UniTaskCompletionSourceCore<AsyncGPUReadbackRequest> core; |
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AsyncGPUReadbackRequestAwaiterConfiguredSource() |
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{ |
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} |
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public static IUniTaskSource<AsyncGPUReadbackRequest> Create(AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token) |
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{ |
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if (cancellationToken.IsCancellationRequested) |
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{ |
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return AutoResetUniTaskCompletionSource<AsyncGPUReadbackRequest>.CreateFromCanceled(cancellationToken, out token); |
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} |
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if (!pool.TryPop(out var result)) |
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{ |
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result = new AsyncGPUReadbackRequestAwaiterConfiguredSource(); |
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} |
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result.asyncOperation = asyncOperation; |
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result.cancellationToken = cancellationToken; |
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TaskTracker.TrackActiveTask(result, 3); |
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PlayerLoopHelper.AddAction(timing, result); |
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token = result.core.Version; |
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return result; |
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} |
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public AsyncGPUReadbackRequest GetResult(short token) |
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{ |
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try |
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{ |
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return core.GetResult(token); |
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} |
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finally |
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{ |
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TryReturn(); |
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} |
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} |
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void IUniTaskSource.GetResult(short token) |
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{ |
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GetResult(token); |
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} |
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public UniTaskStatus GetStatus(short token) |
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{ |
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return core.GetStatus(token); |
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} |
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public UniTaskStatus UnsafeGetStatus() |
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{ |
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return core.UnsafeGetStatus(); |
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} |
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public void OnCompleted(Action<object> continuation, object state, short token) |
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{ |
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core.OnCompleted(continuation, state, token); |
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} |
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public bool MoveNext() |
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{ |
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if (cancellationToken.IsCancellationRequested) |
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{ |
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core.TrySetCanceled(cancellationToken); |
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return false; |
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} |
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if (asyncOperation.hasError) |
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{ |
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core.TrySetException(new Exception("AsyncGPUReadbackRequest.hasError = true")); |
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return false; |
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} |
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if (asyncOperation.done) |
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{ |
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core.TrySetResult(asyncOperation); |
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return false; |
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} |
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return true; |
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} |
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bool TryReturn() |
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{ |
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TaskTracker.RemoveTracking(this); |
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core.Reset(); |
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asyncOperation = default; |
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cancellationToken = default; |
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return pool.TryPush(this); |
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} |
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} |
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#endregion |
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} |
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} |