%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 0 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0.43846795, g: 0.48655373, b: 0.5668279, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 11 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: serializedVersion: 10 m_Resolution: 2 m_BakeResolution: 40 m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVRBounces: 2 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVRFilteringMode: 1 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ShowResolutionOverlay: 1 m_LightingDataAsset: {fileID: 0} m_UseShadowmask: 1 --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &595066724655814400 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844128} - component: {fileID: 595066724658711300} - component: {fileID: 595066724657744324} m_Layer: 0 m_Name: FanTang m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844130} - component: {fileID: 595066724658711302} - component: {fileID: 595066724657744326} m_Layer: 0 m_Name: chepeng2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844132} - component: {fileID: 595066724658711320} - component: {fileID: 595066724657744344} m_Layer: 0 m_Name: chepeng m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844134} m_Layer: 0 m_Name: Che m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844136} - component: {fileID: 595066724658711308} - component: {fileID: 595066724657744332} m_Layer: 0 m_Name: LS_CJ_TCW2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844138} - component: {fileID: 595066724658711310} - component: {fileID: 595066724657744334} m_Layer: 0 m_Name: LS_CJ_TCW m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814412 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844140} - component: {fileID: 595066724658711296} - component: {fileID: 595066724657744320} m_Layer: 0 m_Name: LJF# m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814414 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844142} - component: {fileID: 595066724658711298} - component: {fileID: 595066724657744322} m_Layer: 0 m_Name: guanxian m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844144} - component: {fileID: 595066724658711312} - component: {fileID: 595066724657744336} m_Layer: 0 m_Name: beng2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844146} - component: {fileID: 595066724658711314} - component: {fileID: 595066724657744338} m_Layer: 0 m_Name: beng1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844148} - component: {fileID: 595066724658711316} - component: {fileID: 595066724657744340} m_Layer: 0 m_Name: BanGongLou m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814422 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844150} - component: {fileID: 595066724658711318} - component: {fileID: 595066724657744342} m_Layer: 0 m_Name: 001-PH m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844152} - component: {fileID: 595066724658711322} - component: {fileID: 595066724657744346} m_Layer: 0 m_Name: caoping m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814426 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844154} m_Layer: 0 m_Name: BengFang m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814428 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844156} - component: {fileID: 595066724658711324} - component: {fileID: 595066724657744348} m_Layer: 0 m_Name: beng4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814430 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844158} - component: {fileID: 595066724658711326} - component: {fileID: 595066724657744350} m_Layer: 0 m_Name: beng3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814480 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844208} - component: {fileID: 595066724658711400} - component: {fileID: 595066724657744168} m_Layer: 0 m_Name: WD_shuixiang m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844210} - component: {fileID: 595066724658711402} - component: {fileID: 595066724657744170} m_Layer: 0 m_Name: TM m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844212} m_Layer: 0 m_Name: Sence m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844214} m_Layer: 0 m_Name: Ren m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814494 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844222} - component: {fileID: 595066724658711382} - component: {fileID: 595066724657744150} m_Layer: 0 m_Name: ZHSY_LX_CJ_PD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844096} - component: {fileID: 595066724658711396} - component: {fileID: 595066724657744164} m_Layer: 0 m_Name: menwei1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844098} - component: {fileID: 595066724658711398} - component: {fileID: 595066724657744166} m_Layer: 0 m_Name: men m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844100} - component: {fileID: 595066724658711416} - component: {fileID: 595066724657744184} m_Layer: 0 m_Name: lvli m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814502 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844102} - component: {fileID: 595066724658711418} - component: {fileID: 595066724657744186} m_Layer: 0 m_Name: luya 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844104} - component: {fileID: 595066724658711404} - component: {fileID: 595066724657744172} m_Layer: 0 m_Name: QiTaJianZhu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844106} - component: {fileID: 595066724658711406} - component: {fileID: 595066724657744174} m_Layer: 0 m_Name: peilou m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814508 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844108} - component: {fileID: 595066724658711392} - component: {fileID: 595066724657744160} m_Layer: 0 m_Name: PD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844110} - component: {fileID: 595066724658711394} - component: {fileID: 595066724657744162} m_Layer: 0 m_Name: menwei2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844112} - component: {fileID: 595066724658711412} - component: {fileID: 595066724657744180} m_Layer: 0 m_Name: LS_weiqiang1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814514 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844114} - component: {fileID: 595066724658711414} - component: {fileID: 595066724657744182} m_Layer: 0 m_Name: LS_Wall3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844116} - component: {fileID: 595066724658711304} - component: {fileID: 595066724657744328} m_Layer: 0 m_Name: LS_ShuiNi2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844118} - component: {fileID: 595066724658711306} - component: {fileID: 595066724657744330} m_Layer: 0 m_Name: LS_CJ_TCW3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814520 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844120} - component: {fileID: 595066724658711420} - component: {fileID: 595066724657744188} m_Layer: 0 m_Name: luya m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844122} - component: {fileID: 595066724658711422} - component: {fileID: 595066724657744190} m_Layer: 0 m_Name: lu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814524 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844124} - component: {fileID: 595066724658711408} - component: {fileID: 595066724657744176} m_Layer: 0 m_Name: LS_weiqiang3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &595066724655814526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 595066724655844126} - component: {fileID: 595066724658711410} - component: {fileID: 595066724657744178} m_Layer: 0 m_Name: LS_weiqiang2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &595066724655844096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814496} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 165.11984, y: 162.87947, z: -39.645123} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844098 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814498} m_LocalRotation: {x: -0, y: 0, z: 1, w: -0.00000016292068} m_LocalPosition: {x: 166.46054, y: 154.02782, z: -40.788242} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844100 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814500} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 17.173904, y: 140.76375, z: -41.18824} m_LocalScale: {x: 1.351291, y: 0.970291, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814502} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.0000390625, z: 0.00000045776366} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844214} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844104 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814504} m_LocalRotation: {x: 0.5, y: 0.50000006, z: 0.5, w: 0.4999999} m_LocalPosition: {x: -34.12174, y: -37.35912, z: -36.617146} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844106 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814506} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -29.242802, y: 40.67121, z: 0.099999994} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814508} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.8501513, y: -11.757412, z: -41.788242} m_LocalScale: {x: 1.121051, y: 1.121051, z: 1.121051} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814510} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 164.53288, y: 38.19838, z: -39.30989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814512} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 12.42154, y: 47.31791, z: -40.18824} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814514} m_LocalRotation: {x: 1, y: 0, z: -0, w: 0.00000004371139} m_LocalPosition: {x: 76.43269, y: 179.49289, z: -41.613243} m_LocalScale: {x: -1, y: -1, z: -1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844116 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814516} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 169.58234, y: -91.51088, z: -41.68824} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814518} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 170.81448, y: -3.761538, z: -0.09999954} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844214} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844120 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814520} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071067} m_LocalPosition: {x: 177.00331, y: 91.475426, z: -41.58824} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814522} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844134} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814524} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 165.93051, y: -79.251465, z: -41.68824} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814526} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 169.58234, y: -91.510895, z: -40.18824} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844128 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814400} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 130.2175, y: 177.5152, z: -31.98824} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844130 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814402} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -125.92556, y: 135.35167, z: -38.522278} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814404} m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071067} m_LocalPosition: {x: 170.81448, y: 28.510859, z: -40.001984} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814406} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.73625, y: 24.068789, z: -41.63824} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 595066724655844122} - {fileID: 595066724655844222} m_Father: {fileID: 595066724655844212} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814408} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 17.173904, y: 118.30086, z: -0.09999954} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844214} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814410} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 69.61053, y: 192.97542, z: -41.63824} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814412} m_LocalRotation: {x: 1, y: 0, z: -0, w: 0.00000004371139} m_LocalPosition: {x: 36.851387, y: -109.922516, z: -38.63824} m_LocalScale: {x: -1, y: -1, z: -1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814414} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.29574218, y: 0, z: 0.0000059509275} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844154} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844144 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814416} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.52017576, y: 1.1117188, z: -1.4316233} m_LocalScale: {x: 0.548734, y: 0.548734, z: 0.548734} m_Children: [] m_Father: {fileID: 595066724655844154} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814418} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.52017576, y: 0.015664062, z: -1.4316231} m_LocalScale: {x: 0.548734, y: 0.548734, z: 0.548734} m_Children: [] m_Father: {fileID: 595066724655844154} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814420} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 16.676146, y: 174.48627, z: -28.113247} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814422} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 17.173904, y: 140.76375, z: -41.58824} m_LocalScale: {x: 1.351291, y: 0.970291, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814424} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -32.740505, y: 58.42662, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844214} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844154 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814426} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 169.93823, y: -82.56517, z: -39.34874} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 595066724655844146} - {fileID: 595066724655844144} - {fileID: 595066724655844158} - {fileID: 595066724655844156} - {fileID: 595066724655844142} - {fileID: 595066724655844210} m_Father: {fileID: 595066724655844212} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844156 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814428} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.5201953, y: 3.572754, z: -1.4316231} m_LocalScale: {x: 0.390183, y: 0.390183, z: 0.390183} m_Children: [] m_Father: {fileID: 595066724655844154} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814430} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} m_LocalPosition: {x: 0.5201953, y: 2.4935155, z: -1.4316231} m_LocalScale: {x: 0.390183, y: 0.390183, z: 0.390183} m_Children: [] m_Father: {fileID: 595066724655844154} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814480} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 169.3568, y: -96.54613, z: -39.238243} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844212} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814482} m_LocalRotation: {x: 0.9238795, y: 0.3826836, z: 4.5975353e-14, w: -1.8977346e-14} m_LocalPosition: {x: -2.332617, y: -1.3009765, z: -0.8918828} m_LocalScale: {x: -1.868613, y: -1.868613, z: -1.868613} m_Children: [] m_Father: {fileID: 595066724655844154} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844212 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814484} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -55.56739, y: 127.4477, z: 683.1415} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 595066724655844150} - {fileID: 595066724655844148} - {fileID: 595066724655844154} - {fileID: 595066724655844134} - {fileID: 595066724655844132} - {fileID: 595066724655844130} - {fileID: 595066724655844128} - {fileID: 595066724655844140} - {fileID: 595066724655844138} - {fileID: 595066724655844116} - {fileID: 595066724655844114} - {fileID: 595066724655844112} - {fileID: 595066724655844126} - {fileID: 595066724655844124} - {fileID: 595066724655844120} - {fileID: 595066724655844100} - {fileID: 595066724655844098} - {fileID: 595066724655844096} - {fileID: 595066724655844110} - {fileID: 595066724655844108} - {fileID: 595066724655844106} - {fileID: 595066724655844104} - {fileID: 595066724655844214} - {fileID: 595066724655844208} m_Father: {fileID: 7302341766748515631} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814486} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 22.079453, z: -41.538242} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 595066724655844152} - {fileID: 595066724655844136} - {fileID: 595066724655844118} - {fileID: 595066724655844102} m_Father: {fileID: 595066724655844212} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &595066724655844222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814494} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 23.859888, y: 141.89789, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 595066724655844134} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &595066724657744150 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814494} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5b1dc6fca5f3bf64597d4769876a357e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744160 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814508} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 0ebabdf368ef0d640bcf70d594489b84, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744162 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814510} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a9bf5c7d2758f5041b0911f302752464, type: 2} - {fileID: 2100000, guid: 29184769c4fd4cd428a3b5a06bdb70f9, type: 2} - {fileID: 2100000, guid: e907d59ca130b3447880d01573c0e0cf, type: 2} - {fileID: 2100000, guid: 3b87a98b9baf7134cb78cae64d250cee, type: 2} - {fileID: 2100000, guid: 53d1a77caf5ed684091f129297882e6b, type: 2} - {fileID: 2100000, guid: c02d17c96e62d584cb05b480ec499795, type: 2} - {fileID: 2100000, guid: ea48a5e2df2ed6d499540ef3f76fb003, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744164 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814496} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5399f22511c9059498c93411f374d619, type: 2} - {fileID: 2100000, guid: ea48a5e2df2ed6d499540ef3f76fb003, type: 2} - {fileID: 2100000, guid: e907d59ca130b3447880d01573c0e0cf, type: 2} - {fileID: 2100000, guid: 3b87a98b9baf7134cb78cae64d250cee, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744166 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 64b94dbbedd25dc4dabf5af4b233e352, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7010d01a40f9e414d863e6bd71fa4594, type: 2} - {fileID: 2100000, guid: dfc349146a314894db3f6935a5434546, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744170 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814482} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4bcc47f8efd9c714a96c1ec78a293caf, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744172 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814504} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94ea66484dedbbf4c9e98a5ad0907591, type: 2} - {fileID: 2100000, guid: 2f42942b098cc884f825a230d8b9c90c, type: 2} - {fileID: 2100000, guid: 69c5df533fcec7f47aa063e5348b55fe, type: 2} - {fileID: 2100000, guid: a4c4665e59172bf4ea0f2fb485a5a5ad, type: 2} - {fileID: 2100000, guid: 3b87a98b9baf7134cb78cae64d250cee, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744174 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3a5eaf125fb6fbb419bd7a3285c48a42, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744176 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814524} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6254e7a3e94266949ab4f2659fd8af09, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744178 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814526} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: df7f1a5a4d4307c4aa8287c26e3764a3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744180 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814512} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ece718d2357286042b68a7a9e166b87f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744182 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 53d1a77caf5ed684091f129297882e6b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744184 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6ace065043b32464ca21b9e00a6961a2, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744186 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814502} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a8cc884c6956e9944be6036eb1e60fb8, type: 2} - {fileID: 2100000, guid: f398fe43af1b2964c9c3794820399919, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744188 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814520} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a8cc884c6956e9944be6036eb1e60fb8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744190 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 840537c3ef2baeb4d88dd29adcfbaf3e, type: 2} - {fileID: 2100000, guid: 8ed226d5b58005b4d9d58df0a8b21edb, type: 2} - {fileID: 2100000, guid: 5ffb6f2d58762fc439aa9409b4000752, type: 2} - {fileID: 2100000, guid: 8b5ccf525932e82488b3c5f646a8a952, type: 2} - {fileID: 2100000, guid: 81938509d5fc6674eb11e855f13871a8, type: 2} - {fileID: 2100000, guid: 1687065760306914b8e11fde8525fee7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744320 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814412} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 94ea66484dedbbf4c9e98a5ad0907591, type: 2} - {fileID: 2100000, guid: 14560b7546c37a6459ebc41057f4abff, type: 2} - {fileID: 2100000, guid: d8d61ba42033b704185ba24d325c67a1, type: 2} - {fileID: 2100000, guid: 69c65c34a19cac14385968b3453cb0a5, type: 2} - {fileID: 2100000, guid: a4c4665e59172bf4ea0f2fb485a5a5ad, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744322 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814414} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4bcc47f8efd9c714a96c1ec78a293caf, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744324 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814400} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3dcf8924720a1e9438289cd2407207ab, type: 2} - {fileID: 2100000, guid: c02d17c96e62d584cb05b480ec499795, type: 2} - {fileID: 2100000, guid: 2f42942b098cc884f825a230d8b9c90c, type: 2} - {fileID: 2100000, guid: e907d59ca130b3447880d01573c0e0cf, type: 2} - {fileID: 2100000, guid: 8f36158e91aede44dba6c3a56068cc72, type: 2} - {fileID: 2100000, guid: 53d1a77caf5ed684091f129297882e6b, type: 2} - {fileID: 2100000, guid: 10f072e141204b841935aca61f2f4cd6, type: 2} - {fileID: 2100000, guid: 8eb511852a7b1a243a7c0632bb963957, type: 2} - {fileID: 2100000, guid: ad6dc6eae0bdede458ffe5fc9b292166, type: 2} - {fileID: 2100000, guid: ea48a5e2df2ed6d499540ef3f76fb003, type: 2} - {fileID: 2100000, guid: dfc349146a314894db3f6935a5434546, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744326 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814402} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a4c4665e59172bf4ea0f2fb485a5a5ad, type: 2} - {fileID: 2100000, guid: 3b87a98b9baf7134cb78cae64d250cee, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744328 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814516} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dfc349146a314894db3f6935a5434546, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744330 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814518} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d43d99f9f59d0fe4fa89249ada133285, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744332 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 85f56832301b27f42ad4d9ed96569c7c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744334 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ebad1ee22fbc0aa46bdf554fabff160c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744336 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814416} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4bcc47f8efd9c714a96c1ec78a293caf, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744338 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4bcc47f8efd9c714a96c1ec78a293caf, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3dcf8924720a1e9438289cd2407207ab, type: 2} - {fileID: 2100000, guid: e907d59ca130b3447880d01573c0e0cf, type: 2} - {fileID: 2100000, guid: 7f0c90c7e922f6349bc6fc2e07051859, type: 2} - {fileID: 2100000, guid: 232b8606d8ba1fc49a7c6403e0f5a89a, type: 2} - {fileID: 2100000, guid: 2f42942b098cc884f825a230d8b9c90c, type: 2} - {fileID: 2100000, guid: 53d1a77caf5ed684091f129297882e6b, type: 2} - {fileID: 2100000, guid: 3b87a98b9baf7134cb78cae64d250cee, type: 2} - {fileID: 2100000, guid: c02d17c96e62d584cb05b480ec499795, type: 2} - {fileID: 2100000, guid: 8eb511852a7b1a243a7c0632bb963957, type: 2} - {fileID: 2100000, guid: 10f072e141204b841935aca61f2f4cd6, type: 2} - {fileID: 2100000, guid: 840537c3ef2baeb4d88dd29adcfbaf3e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744342 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814422} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5e36f2f57dddabc4c981aa403df0b353, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 53d1a77caf5ed684091f129297882e6b, type: 2} - {fileID: 2100000, guid: 94ea66484dedbbf4c9e98a5ad0907591, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744346 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814424} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7f0c90c7e922f6349bc6fc2e07051859, type: 2} - {fileID: 2100000, guid: 3dcf8924720a1e9438289cd2407207ab, type: 2} - {fileID: 2100000, guid: d579baa79dbbbfa41a250d469a9f879d, type: 2} - {fileID: 2100000, guid: a8cc884c6956e9944be6036eb1e60fb8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744348 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814428} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4bcc47f8efd9c714a96c1ec78a293caf, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &595066724657744350 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4bcc47f8efd9c714a96c1ec78a293caf, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &595066724658711296 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814412} m_Mesh: {fileID: 4300022, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711298 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814414} m_Mesh: {fileID: 4300046, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711300 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814400} m_Mesh: {fileID: 4300048, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711302 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814402} m_Mesh: {fileID: 4300028, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711304 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814516} m_Mesh: {fileID: 4300034, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711306 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814518} m_Mesh: {fileID: 4300064, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711308 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814408} m_Mesh: {fileID: 4300062, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711310 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814410} m_Mesh: {fileID: 4300020, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711312 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814416} m_Mesh: {fileID: 4300038, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711314 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814418} m_Mesh: {fileID: 4300044, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711316 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814420} m_Mesh: {fileID: 4300050, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711318 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814422} m_Mesh: {fileID: 4300012, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814404} m_Mesh: {fileID: 4300014, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711322 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814424} m_Mesh: {fileID: 4300060, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711324 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814428} m_Mesh: {fileID: 4300042, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711326 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814430} m_Mesh: {fileID: 4300040, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711382 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814494} m_Mesh: {fileID: 4300054, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711392 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814508} m_Mesh: {fileID: 4300000, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711394 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814510} m_Mesh: {fileID: 4300002, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711396 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814496} m_Mesh: {fileID: 4300006, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711398 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814498} m_Mesh: {fileID: 4300026, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711400 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814480} m_Mesh: {fileID: 4300024, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711402 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814482} m_Mesh: {fileID: 4300036, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711404 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814504} m_Mesh: {fileID: 4300052, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711406 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814506} m_Mesh: {fileID: 4300008, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711408 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814524} m_Mesh: {fileID: 4300030, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711410 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814526} m_Mesh: {fileID: 4300032, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711412 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814512} m_Mesh: {fileID: 4300004, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711414 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814514} m_Mesh: {fileID: 4300018, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711416 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814500} m_Mesh: {fileID: 4300010, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711418 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814502} m_Mesh: {fileID: 4300058, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711420 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814520} m_Mesh: {fileID: 4300016, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!33 &595066724658711422 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595066724655814522} m_Mesh: {fileID: 4300056, guid: b4ec0b3c81c54454fb3c93405aa9aeb8, type: 3} --- !u!4 &2757451358100247255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7822045993759069629} m_LocalRotation: {x: 0.33599794, y: 0.6615661, z: -0.50763756, w: 0.43788105} m_LocalPosition: {x: -40.112, y: 83.55946, z: 636.32825} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7302341766748515631} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 75, y: 0, z: 0} --- !u!23 &3928601622443405356 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3928601622445403884} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3803c88622c66aa4e889c622ec0803c0, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &3928601622444405484 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3928601622445403884} m_Mesh: {fileID: 4300000, guid: eade8c1f7e1386b4688e1fdeefac5704, type: 3} --- !u!1 &3928601622445403880 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3928601622445699784} m_Layer: 0 m_Name: shinei m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &3928601622445403884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3928601622445699788} - component: {fileID: 3928601622444405484} - component: {fileID: 3928601622443405356} m_Layer: 0 m_Name: Floor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &3928601622445403886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3928601622445699790} m_Layer: 0 m_Name: nei1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3928601622445699784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3928601622445403880} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -43.94415, y: 85.85946, z: 648.56616} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3928601622445699790} m_Father: {fileID: 7302341766748515631} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3928601622445699788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3928601622445403884} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -112, y: -15.099902, z: -0.099999994} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3928601622445699790} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3928601622445699790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3928601622445403886} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3928601622445699788} m_Father: {fileID: 3928601622445699784} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4791602020946043128 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4791602020948311610} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 0372d0d81b6cfb443a2642e094ac38b7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &4791602020946043130 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4791602020948311612} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9ae0a4905fc3d244ea72fc88a55ddf32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &4791602020947141176 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4791602020948311610} m_Mesh: {fileID: 4300000, guid: b44d0b1ad65a5ea49ab16c5acf23e7de, type: 3} --- !u!33 &4791602020947141178 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4791602020948311612} m_Mesh: {fileID: 4300002, guid: b44d0b1ad65a5ea49ab16c5acf23e7de, type: 3} --- !u!1 &4791602020948311608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4791602020948468248} m_Layer: 0 m_Name: GNFQ m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!1 &4791602020948311610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4791602020948468250} - component: {fileID: 4791602020947141176} - component: {fileID: 4791602020946043128} m_Layer: 0 m_Name: GNFQ 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &4791602020948311612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4791602020948468252} - component: {fileID: 4791602020947141178} - component: {fileID: 4791602020946043130} m_Layer: 0 m_Name: GNFQZi m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4791602020948468248 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4791602020948311608} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -39.590427, y: 100.11026, z: 642.4133} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4791602020948468250} - {fileID: 4791602020948468252} m_Father: {fileID: 7302341766748515631} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4791602020948468250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4791602020948311610} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0260546, y: 0, z: -0.5534204} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4791602020948468248} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4791602020948468252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4791602020948311612} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -5.8775487, y: -0.009755859, z: 3.553418} m_LocalScale: {x: 0.652688, y: 0.652688, z: 0.652688} m_Children: [] m_Father: {fileID: 4791602020948468248} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &6869990172145189187 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7822045993759069629} m_Enabled: 1 serializedVersion: 8 m_Type: 1 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &7302341766748515631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9025317832399666820} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 40.112, y: -85.75946, z: -636.32825} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8325313869481048494} - {fileID: 3928601622445699784} - {fileID: 595066724655844212} - {fileID: 4791602020948468248} - {fileID: 7679782752942883401} - {fileID: 2757451358100247255} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7679782752942726761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7679782752942883401} m_Layer: 0 m_Name: XL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!1 &7679782752942726763 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7679782752942883403} - component: {fileID: 7679782752943686249} - component: {fileID: 7679782752944652457} m_Layer: 0 m_Name: XL_Che m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &7679782752942726765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7679782752942883405} - component: {fileID: 7679782752943686251} - component: {fileID: 7679782752944652459} m_Layer: 0 m_Name: XL_Ren m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7679782752942883401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7679782752942726761} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -40.112, y: 85.75946, z: 636.32825} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7679782752942883403} - {fileID: 7679782752942883405} m_Father: {fileID: 7302341766748515631} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7679782752942883403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7679782752942726763} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 123.142845, y: 0, z: -58.662178} m_LocalScale: {x: -1, y: -1, z: -1} m_Children: [] m_Father: {fileID: 7679782752942883401} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7679782752942883405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7679782752942726765} m_LocalRotation: {x: 0.70710677, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 123.142845, y: 0, z: -58.662178} m_LocalScale: {x: -1, y: -1, z: -1} m_Children: [] m_Father: {fileID: 7679782752942883401} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7679782752943686249 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7679782752942726763} m_Mesh: {fileID: 4300000, guid: c44a68cec37093d498a83b7e1b014799, type: 3} --- !u!33 &7679782752943686251 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7679782752942726765} m_Mesh: {fileID: 4300002, guid: c44a68cec37093d498a83b7e1b014799, type: 3} --- !u!23 &7679782752944652457 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7679782752942726763} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c44a68cec37093d498a83b7e1b014799, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &7679782752944652459 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7679782752942726765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c44a68cec37093d498a83b7e1b014799, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7822045993759069629 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2757451358100247255} - component: {fileID: 6869990172145189187} - component: {fileID: 8994866279783915678} m_Layer: 0 m_Name: Sun Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &8325313869480945024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8325313869481048480} - component: {fileID: 8325313869483915648} - component: {fileID: 8325313869482949440} m_Layer: 0 m_Name: W2_LS_Wa2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &8325313869480945026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8325313869481048482} - component: {fileID: 8325313869483915650} - component: {fileID: 8325313869482949442} m_Layer: 0 m_Name: W2_LS_Wall4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &8325313869480945028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8325313869481048484} - component: {fileID: 8325313869483915652} - component: {fileID: 8325313869482949444} m_Layer: 0 m_Name: W2_LS_Wall5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &8325313869480945030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8325313869481048486} - component: {fileID: 8325313869483915654} - component: {fileID: 8325313869482949446} m_Layer: 0 m_Name: W2_LS_Wall6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &8325313869480945032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8325313869481048488} - component: {fileID: 8325313869483915656} - component: {fileID: 8325313869482949448} m_Layer: 0 m_Name: W2_LS_Wall7 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &8325313869480945034 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8325313869481048490} m_Layer: 0 m_Name: Wai1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &8325313869480945036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8325313869481048492} m_Layer: 0 m_Name: Wai2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &8325313869480945038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8325313869481048494} m_Layer: 0 m_Name: shiwai m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8325313869481048480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945024} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.07127807} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8325313869481048492} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8325313869481048482 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945026} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -109.049995, y: 118.40001, z: -2.8040526} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8325313869481048492} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8325313869481048484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945028} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -109.049995, y: 118.40001, z: -2.3044446} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8325313869481048492} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8325313869481048486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945030} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -29.99999, z: 0.27425414} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8325313869481048492} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8325313869481048488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945032} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -29.04455, z: 0.27425414} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8325313869481048492} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8325313869481048490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945034} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.80000484, z: -1.6852703} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8325313869481048494} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8325313869481048492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945036} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.6915039, y: 0, z: 2.6814306} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8325313869481048480} - {fileID: 8325313869481048482} - {fileID: 8325313869481048484} - {fileID: 8325313869481048486} - {fileID: 8325313869481048488} m_Father: {fileID: 8325313869481048494} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8325313869481048494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945038} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -45.63565, y: 91.311195, z: 648.5661} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8325313869481048490} - {fileID: 8325313869481048492} m_Father: {fileID: 7302341766748515631} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8325313869482949440 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 401912d7d40a5784985602f7c9034e15, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &8325313869482949442 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945026} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cb153c5b2525ed1458c28291dc5c7bef, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &8325313869482949444 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e623abc5e0d2c5b4194199fe07caeea8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &8325313869482949446 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945030} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2274462338039f9408bed2d8be60dc76, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &8325313869482949448 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 950b7f0719b09164a8f2c9a3add56854, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &8325313869483915648 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945024} m_Mesh: {fileID: 4300008, guid: d658351d278e6274f897b96366ffbb4e, type: 3} --- !u!33 &8325313869483915650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945026} m_Mesh: {fileID: 4300006, guid: d658351d278e6274f897b96366ffbb4e, type: 3} --- !u!33 &8325313869483915652 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945028} m_Mesh: {fileID: 4300004, guid: d658351d278e6274f897b96366ffbb4e, type: 3} --- !u!33 &8325313869483915654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945030} m_Mesh: {fileID: 4300000, guid: d658351d278e6274f897b96366ffbb4e, type: 3} --- !u!33 &8325313869483915656 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8325313869480945032} m_Mesh: {fileID: 4300002, guid: d658351d278e6274f897b96366ffbb4e, type: 3} --- !u!123 &8994866279783915678 LensFlare: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7822045993759069629} m_Enabled: 1 m_Flare: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_Brightness: 0.16176683 m_FadeSpeed: 3 m_IgnoreLayers: serializedVersion: 2 m_Bits: 6 m_Directional: 1 --- !u!1 &9025317832399666820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7302341766748515631} m_Layer: 0 m_Name: LiShunJiXie m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1