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22 lines
415 B
22 lines
415 B
3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class JumpToScene : MonoBehaviour {
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private void Awake()
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{
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DontDestroyOnLoad(gameObject);
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}
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// Use this for initialization
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void Start()
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{
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SceneManager.LoadScene("StartScene");
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}
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// Update is called once per frame
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void Update () {
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}
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}
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