You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
117 lines
3.8 KiB
117 lines
3.8 KiB
3 years ago
|
using System;
|
||
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.UI;
|
||
|
|
||
|
public class YingJiuData
|
||
|
{
|
||
|
public string name;
|
||
|
public string areaname;
|
||
|
}
|
||
|
public class YingJiuPanel : ResourceLoadPanel<YingJiuPanel>
|
||
|
{
|
||
|
public Button CloseBtn;
|
||
|
public Button SureBtn;
|
||
|
public Dropdown AreaDropdown;
|
||
|
private List<Transform> AQQY;
|
||
|
private GameObject NowClickPerson;
|
||
|
//private Transform NowAQQY;
|
||
|
private string AQQYName;
|
||
|
private void Start()
|
||
|
{
|
||
|
CloseBtn.onClick.AddListener(CloseBtn_Click);
|
||
|
SureBtn.onClick.AddListener(SureBtn_Click);
|
||
|
AreaDropdown.onValueChanged.AddListener(AreaDropdown_valueChanged);
|
||
|
}
|
||
|
|
||
|
private void AreaDropdown_valueChanged(int value)
|
||
|
{
|
||
|
// NowAQQY = AQQY[value];
|
||
|
AQQYName = value == 0 ? "安全区域1" : "安全区域2";
|
||
|
}
|
||
|
|
||
|
public void AddRecordEventYingJiu(GameObject obj, YingJiuData data)
|
||
|
{
|
||
|
if (ReplaySetting.PlayStatus == PlayStatus.isEditor && RecordManager.Instance.recordStatus == RecordStatus.normal)
|
||
|
{
|
||
|
var eventData = new EventData();
|
||
|
eventData.time = RecordManager.Instance.RecordTimer;
|
||
|
eventData.cloneObjType = obj.GetComponent<CloneGameObjInfo>().gameObjType;
|
||
|
eventData.eventType = RecordEventType.YingJiu;
|
||
|
eventData.json = JsonUtility.ToJson(data);
|
||
|
|
||
|
RecordManager.Instance.jsonData.eventDataList.Add(eventData);
|
||
|
}
|
||
|
}
|
||
|
public void SureBtn_Click()
|
||
|
{
|
||
|
if (NowClickPerson != null)
|
||
|
{
|
||
|
Debug.Log(NowClickPerson.name);
|
||
|
YingJiuData data = new YingJiuData();
|
||
|
data.name = NowClickPerson.name;
|
||
|
//data.areaname = AreaDropdown.captionText.text.Split('-')[1];
|
||
|
data.areaname = AreaDropdown.captionText.text;
|
||
|
AddRecordEventYingJiu(NowClickPerson, data);
|
||
|
if (NowClickPerson.GetComponent<CloneGameObjInfo>().gameObjType == CloneObjType.Wounded)
|
||
|
{
|
||
|
ResourceLoadWindow.Instance.LoadTextHintWindow("伤员被营救到" + data.areaname, 1f);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ResourceLoadWindow.Instance.LoadTextHintWindow("被困人员被营救到" + data.areaname, 1f);
|
||
|
}
|
||
|
//TODO:将人员移动到安全区域(上一版本播放动画)
|
||
|
NowClickPerson.GetComponent<WoundedControl>().HaveFinish = true;
|
||
|
NowClickPerson.GetComponent<WoundedControl>().AreaName = data.areaname;
|
||
|
NowClickPerson.gameObject.SetActive(false);
|
||
|
NowClickPerson = null;
|
||
|
}
|
||
|
CloseBtn_Click();
|
||
|
}
|
||
|
private void CloseBtn_Click()
|
||
|
{
|
||
|
gameObject.SetActive(false);
|
||
|
}
|
||
|
|
||
|
|
||
|
public void YingJiu(GameObject obj, string areaname = "")
|
||
|
{
|
||
|
NowClickPerson = obj;
|
||
|
//SetAQQY(areaname);
|
||
|
if (!string.IsNullOrEmpty(areaname))
|
||
|
AreaDropdown.captionText.text = areaname;
|
||
|
}
|
||
|
|
||
|
private void SetAQQY(string areaname)
|
||
|
{
|
||
|
if (AQQY == null)
|
||
|
AQQY = new List<Transform>();
|
||
|
AQQY.Clear();
|
||
|
AreaDropdown.options.Clear();
|
||
|
if (string.IsNullOrEmpty(areaname))
|
||
|
{
|
||
|
//TODO:得到安全区域
|
||
|
foreach (Transform item in GameObject.Find("P_Tool").transform.Find("P_StagingArea"))
|
||
|
{
|
||
|
AQQY.Add(item);
|
||
|
Dropdown.OptionData data = new Dropdown.OptionData
|
||
|
{
|
||
|
text = "安全区-" + item.name
|
||
|
};
|
||
|
AreaDropdown.options.Add(data);
|
||
|
}
|
||
|
if (AQQY.Count == 0)
|
||
|
{
|
||
|
ResourceLoadWindow.Instance.LoadTextHintWindow("尚未设置安全区域!", 0.5f);
|
||
|
gameObject.SetActive(false);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//TODO:回放安全区域设置
|
||
|
}
|
||
|
}
|
||
|
}
|