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49 lines
1.1 KiB
49 lines
1.1 KiB
using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using AX.MessageSystem; |
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using UnityEngine; |
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public class ChangeParticle : MonoBehaviour |
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{ |
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public ParticleEnum ParticleEnum; |
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// Use this for initialization |
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void Start() |
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{ |
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MessageDispatcher.AddListener("ChangeParticle", ChangedParticle); |
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} |
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private void ChangedParticle(IMessage obj) |
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{ |
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var ParticleEnum = (ParticleEnum)obj.Data; |
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ResManage.Instance.LoadParticleInEnum(ParticleEnum, this.transform); |
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} |
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// Update is called once per frame |
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void Update() |
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{ |
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} |
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public void SSS() |
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{ |
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MessageDispatcher.SendMessage("ChangeParticle", ParticleEnum); |
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} |
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} |
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public enum ParticleEnum |
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{ |
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/// <summary> |
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/// |
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/// </summary> |
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None, |
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/// <summary>直流喷水</summary> |
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WaterStraight, |
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/// <summary>开花喷水</summary> |
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WaterFlower, |
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/// <summary>喷雾喷水</summary> |
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WaterFog, |
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/// <summary>泡沫</summary> |
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Froth, |
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/// <summary>干粉</summary> |
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DryPowder, |
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Decontamination |
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} |