You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
105 lines
2.9 KiB
105 lines
2.9 KiB
using System.Collections; |
|
using System.Collections.Generic; |
|
using UnityEngine; |
|
using UnityEngine.UI; |
|
using AX.MessageSystem; |
|
using System; |
|
using UnityEngine.EventSystems; |
|
|
|
public class EquipNumSelectPanel : ResourceLoadPanel<EquipNumSelectPanel> |
|
{ |
|
|
|
private Text select; |
|
private Text selectNumAlready; |
|
private Toggle togglechoose; |
|
private InputField inputField; |
|
private void Awake() |
|
{ |
|
select = transform.Find("Select").GetComponent<Text>(); |
|
selectNumAlready = transform.Find("SelectNumAlready").GetComponent<Text>(); |
|
inputField = transform.Find("InputField").GetComponent<InputField>(); |
|
MessageDispatcher.AddListener("EquipItemSelectMore", SelectMore); |
|
} |
|
private void OnEnable() |
|
{ |
|
MessageDispatcher.AddListener("EquipItemSelectMore", SelectMore); |
|
} |
|
private void OnDisable() |
|
{ |
|
MessageDispatcher.RemoveListener("EquipItemSelectMore", SelectMore); |
|
} |
|
private void OnDestroy() |
|
{ |
|
MessageDispatcher.RemoveListener("EquipItemSelectMore", SelectMore); |
|
} |
|
private void SelectMore(IMessage obj) |
|
{ |
|
Toggle sender = (Toggle)obj.Data; |
|
if (sender.isOn) |
|
{ |
|
if (!gameObject.activeInHierarchy) |
|
{ |
|
gameObject.SetActive(true); |
|
} |
|
togglechoose = sender; |
|
select.text = sender.name; |
|
Equip eq = EquipSelect.GetInstance.GetEquipFromSelectByName(sender.name); |
|
if (eq == null) |
|
{//之前未加到提交清单中 |
|
selectNumAlready.text = "0"; |
|
inputField.text = "0"; |
|
} |
|
else |
|
{ |
|
selectNumAlready.text = eq.Number.ToString(); |
|
inputField.text = eq.Number.ToString(); |
|
} |
|
} |
|
} |
|
|
|
public void Input(string value) |
|
{ |
|
if (value.Length == 0) |
|
{ |
|
value = "0"; |
|
} |
|
} |
|
public void Sure() |
|
{ |
|
int tmp; |
|
Equip select = EquipSelect.GetInstance.GetInitEquipByName(togglechoose.name); |
|
select.Number = int.Parse(inputField.text); |
|
|
|
MessageDispatcher.SendMessage("EquipAddSubmit", select); |
|
|
|
Debug.Log(inputField.text); |
|
Close(); |
|
} |
|
public void Add() |
|
{ |
|
int inp = int.Parse(inputField.text); |
|
inputField.text = (inp + 1).ToString(); |
|
} |
|
public void Minu() |
|
{ |
|
int inp = int.Parse(inputField.text); |
|
if (inp > 0) |
|
{ |
|
inputField.text = (inp - 1).ToString(); |
|
} |
|
|
|
} |
|
public void Close( ) |
|
{ |
|
gameObject.SetActive(false); |
|
togglechoose.isOn = false; |
|
if (int.Parse( inputField.text) > 0) |
|
{ |
|
togglechoose.GetComponent<EquipItemSelect>().SetImgShow(int.Parse(inputField.text)); |
|
} |
|
else |
|
{ |
|
togglechoose.GetComponent<EquipItemSelect>().SetImgHide(); |
|
} |
|
} |
|
}
|
|
|