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15 lines
410 B
15 lines
410 B
using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class AlongWindCheck { |
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public static event Func<Vector3, IntData, IntData> alongWindCheck; |
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public static int CheckPos(Vector3 pos) |
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{ |
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IntData data = new IntData(0); |
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if (alongWindCheck != null) |
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data = alongWindCheck(pos, data); |
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return data.value; |
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} |
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}
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