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20 lines
508 B
20 lines
508 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class CloneBlockLine : CloneDashedLine |
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{ |
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public override void Awake() |
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{ |
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cloneObjType = CloneObjType.BlockLine; |
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ResourcesName = "Prefab/Tool/BlockItem"; |
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parentResourcesName = "Prefab/Tool/BlockLineParent"; |
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base.Awake(); |
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} |
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protected override void SetDirect(GameObject cloneObj) |
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{ |
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cloneObj.transform.right = ((prePos - curPos)).normalized; |
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} |
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}
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