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74 lines
2.4 KiB
74 lines
2.4 KiB
3 years ago
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/*
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* This file holds game-specific OpenVR input configuration.
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* Edit it.
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*/
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#if UNITY_2017_2_OR_NEWER
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namespace ZenFulcrum.EmbeddedBrowser.VR {
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partial class OpenVRInput {
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/// <summary>
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/// Direct or remappable (action) input mode?
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/// False: we are looking at controller buttons directly
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/// True: we are using the remappable action input system (SteamVR 2.x)
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/// </summary>
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private InputMode mode = InputMode.Direct;//may need to restart Unity and/or SteamVR if you switch to this mode after using the new system
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// private InputMode mode = InputMode.MappedActions;
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/*
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* If you're using SteamVR 2.x with the new input mapping system change
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* the above to InputMode.MappedActions, then create or customize the inputs listed below:
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*/
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/// <summary>
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/// Direction we use to point at browsers. pose type
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/// Mandatory.
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/// </summary>
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private const string PointPose = "/actions/ui/in/UIPointer";
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/// <summary>
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/// Input path for "left" click. bool type
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/// Empty to disable.
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/// </summary>
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private const string LeftClickAction = "/actions/ui/in/InteractMain";
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/// <summary>
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/// Input path for "middle" click. bool type
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/// Empty to disable.
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/// </summary>
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private const string MiddleClickAction = "/actions/ui/in/InteractMiddle";
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/// <summary>
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/// Input path for "right" click. bool type
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/// Empty to disable.
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/// </summary>
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private const string RightClickAction = "/actions/ui/in/InteractContext";
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/// <summary>
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/// Joystick input for 2D scrolling. Vector2 type
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/// Move the joystick up/down/left/right and hold it to scroll. Push farther to scroll faster.
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/// Empty to disable.
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/// </summary>
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private const string JoystickScrollAction = "/actions/ui/in/JoystickScroll";
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/// <summary>
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/// Touchpad input for 2D scrolling. True when a finger is touching the touchpad. bool type
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/// Enables touch-pad style scrolling where moving your finger produces scrolling (not time-based).
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/// Also set up TouchpadScrollPosition.
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/// Empty to disable.
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/// </summary>
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private const string TouchpadScrollTouch = "/actions/ui/in/TouchpadScrollTouch";
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/// <summary>
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/// Touchpad input for 2D scrolling. Position on the touchpad. Vector2 type
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/// Enables touch-pad style scrolling where moving your finger produces scrolling (not time-based).
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/// Also set up TouchpadScrollTouch.
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/// Empty to disable.
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/// </summary>
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private const string TouchpadScrollPosition = "/actions/ui/in/TouchpadScrollPosition";
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}
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}
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#endif
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