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333 lines
12 KiB
333 lines
12 KiB
3 years ago
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//This file is partially subject to Chromium's BSD license, read the class notes for more details.
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using System;
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using UnityEditor;
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using CursorType = ZenFulcrum.EmbeddedBrowser.BrowserNative.CursorType;
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/**
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* Utility for generating the cursor icons.
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*
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* This isn't really here for general usage, but if you're willing to read the source and
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* fiddle with things this may give you a head start from starting with nothing.
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*
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* The default icons are pulled from
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* https://chromium.googlesource.com/chromium/src.git/+/master/ui/resources/default_100_percent/common/pointers/
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* https://chromium.googlesource.com/chromium/src.git/+/master/ui/resources/ui_resources.grd
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* and
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* https://chromium.googlesource.com/chromium/src.git/+/master/ui/base/cursor/cursors_aura.cc
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* This tool is used with a local directory, {IconGenerator.path}, filled with those icons.
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*
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* You also need to add a "loading.png" to the folder.
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*
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* To use this script, update the local path to your icons, define ZF_ICON_GENERATOR, and run it in
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* from Assets->ZF Browser->Generate Icons.
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*/
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[ExecuteInEditMode]
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public class IconGenerator {
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private const string path = @"/my/path/to/chromium/ui-resources/default_100_percent/common/pointers";
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private const string destAsset = "ZFBrowser/Resources/Browser/Cursors";
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public static bool useBig = false;
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#if ZF_ICON_GENERATOR
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[MenuItem("Assets/ZF Browser/Generate Icons")]
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#endif
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public static void GenerateIcons() {
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var icons = new SortedDictionary<string, Texture2D>();
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var w = -1;
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var h = -1;
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foreach (var file in Directory.GetFiles(path)) {
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if (useBig && !file.Contains("_big.png")) continue;
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if (!useBig && file.Contains("_big.png")) continue;
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var tex = new Texture2D(0, 0);
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tex.LoadImage(File.ReadAllBytes(file));
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if (w < 0) {
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w = tex.width;
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h = tex.height;
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} else if (w != tex.width || h != tex.height) {
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throw new Exception("Icons are not all the same size. This differs: " + file);
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}
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var name = Path.GetFileNameWithoutExtension(file);
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if (useBig) name = name.Substring(0, name.Length - 4);
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icons[name] = tex;
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}
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//Also add one for "cursor: none"
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icons["_none_"] = null;
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var res = new Texture2D(w * icons.Count, h, TextureFormat.ARGB32, false);
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var descData = new StringBuilder();
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var namesToPositions = new Dictionary<string, int>();
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var i = 0;
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foreach (var kvp in icons) {
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if (kvp.Value == null) {
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Fill(new Color(0, 0, 0, 0), res, i * w, 0, w, h);
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} else {
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Copy(kvp.Value, res, i * w, 0);
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}
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namesToPositions[kvp.Key] = i++;
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}
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foreach (var kvp in mapping) {
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var pos = -1;
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try {
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if (kvp.Value.name != "_custom_") pos = namesToPositions[kvp.Value.name];
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} catch (KeyNotFoundException) {
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throw new KeyNotFoundException("No file found for " + kvp.Value.name);
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}
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if (descData.Length != 0) descData.Append("\n");
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var hotspot = kvp.Value.hotspot;
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if (!useBig) {
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hotspot.x = Mathf.Round(hotspot.x * .5f) - 3;
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hotspot.y = Mathf.Round(kvp.Value.hotspot.y * .5f) - 4;
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}
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descData
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.Append(kvp.Key).Append(",")
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.Append(pos).Append(",")
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.Append(hotspot.x).Append(",")
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.Append(hotspot.y)
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;
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}
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var resName = Application.dataPath + "/" + destAsset;
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File.WriteAllBytes(
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resName + ".png",
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res.EncodeToPNG()
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);
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File.WriteAllText(
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resName + ".csv",
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descData.ToString()
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);
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AssetDatabase.Refresh();
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Debug.Log("Wrote icons files to " + resName + ".(png|csv) size: " + w + "x" + h);
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}
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private static void Fill(Color color, Texture2D dest, int sx, int sy, int w, int h) {
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for (int x = sx; x < w; ++x) {
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for (int y = sy; y < h; ++y) {
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dest.SetPixel(x, y, color);
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}
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}
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}
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private static void Copy(Texture2D src, Texture2D dest, int destX, int destY) {
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//slow, but fine for a utility
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for (int x = 0; x < src.width; ++x) {
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for (int y = 0; y < src.height; ++y) {
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dest.SetPixel(x + destX, y + destY, src.GetPixel(x, y));
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}
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}
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}
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private struct CursorInfo {
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public CursorInfo(string name, Vector2 hotspot) {
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this.name = name;
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this.hotspot = hotspot;
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}
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public string name;
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public Vector2 hotspot;
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}
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private static Dictionary<CursorType, CursorInfo> mapping = new Dictionary<CursorType, CursorInfo>() {
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//Hotspots in for the default Chromium cursors can be found in ui/base/cursor/cursors_aura.cc, this is adapted
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//from there.
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//Note that we are always using the 2x (_big) icons.
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{
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//{19, 11}, {38, 22}} alias kCursorAlias IDR_AURA_CURSOR_ALIAS CT_ALIAS
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CursorType.Alias,
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new CursorInfo("alias", new Vector2(19, 11))
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}, {
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//{30, 30}, {60, 60}} cell kCursorCell IDR_AURA_CURSOR_CELL CT_CELL
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CursorType.Cell,
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new CursorInfo("cell", new Vector2(30, 30))
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}, {
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//{35, 29}, {70, 58}} sb_h_double_arrow kCursorColumnResize IDR_AURA_CURSOR_COL_RESIZE CT_COLUMNRESIZE
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CursorType.ColumnResize,
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new CursorInfo("sb_h_double_arrow", new Vector2(35, 29))
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}, {
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//{11, 11}, {22, 22}} context_menu kCursorContextMenu IDR_AURA_CURSOR_CONTEXT_MENU CT_CONTEXTMENU
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CursorType.ContextMenu,
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new CursorInfo("context_menu", new Vector2(11, 11))
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}, {
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//{10, 10}, {20, 20}} copy kCursorCopy IDR_AURA_CURSOR_COPY CT_COPY
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CursorType.Copy,
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new CursorInfo("copy", new Vector2(10, 10))
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}, {
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//{31, 30}, {62, 60}} crosshair kCursorCross IDR_AURA_CURSOR_CROSSHAIR CT_CROSS
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CursorType.Cross,
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new CursorInfo("crosshair", new Vector2(31, 30))
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}, {
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//{??, ??}, {??, ??}} custom kCursorCustom IDR_NONE CT_CUSTOM
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CursorType.Custom,
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new CursorInfo("_custom_", new Vector2(-1, -1))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorEastPanning IDR_NONE CT_EASTPANNING
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CursorType.EastPanning,
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new CursorInfo("move", new Vector2(32, 31))
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}, {
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//{35, 29}, {70, 58}} sb_h_double_arrow kCursorEastResize IDR_AURA_CURSOR_EAST_RESIZE CT_EASTRESIZE
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CursorType.EastResize,
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new CursorInfo("sb_h_double_arrow", new Vector2(35, 29))
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}, {
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//{35, 29}, {70, 58}} sb_h_double_arrow kCursorEastWestResize IDR_AURA_CURSOR_EAST_WEST_RESIZE CT_EASTWESTRESIZE
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CursorType.EastWestResize,
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new CursorInfo("sb_h_double_arrow", new Vector2(35, 29))
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}, {
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//{21, 11}, {42, 22}} fleur kCursorGrab IDR_AURA_CURSOR_GRAB CT_GRAB
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CursorType.Grab,
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new CursorInfo("fleur", new Vector2(21, 11))
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}, {
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//{20, 12}, {40, 24}} hand3 kCursorGrabbing IDR_AURA_CURSOR_GRABBING CT_GRABBING
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CursorType.Grabbing,
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new CursorInfo("hand3", new Vector2(20, 12))
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}, {
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//{25, 7}, {50, 14}} hand2 kCursorHand IDR_AURA_CURSOR_HAND CT_HAND
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CursorType.Hand,
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new CursorInfo("hand2", new Vector2(25, 7))
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}, {
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//{10, 11}, {20, 22}} help kCursorHelp IDR_AURA_CURSOR_HELP CT_HELP
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CursorType.Help,
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new CursorInfo("help", new Vector2(10, 11))
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}, {
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//{30, 32}, {60, 64}} xterm kCursorIBeam IDR_AURA_CURSOR_IBEAM CT_IBEAM
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CursorType.IBeam,
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new CursorInfo("xterm", new Vector2(30, 32))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorMiddlePanning IDR_NONE CT_MIDDLEPANNING
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CursorType.MiddlePanning,
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new CursorInfo("move", new Vector2(32, 31))
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}, {
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//{32, 31}, {64, 62}} move kCursorMove IDR_AURA_CURSOR_MOVE CT_MOVE
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CursorType.Move,
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new CursorInfo("move", new Vector2(32, 31))
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}, {
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//{10, 10}, {20, 20}} nodrop kCursorNoDrop IDR_AURA_CURSOR_NO_DROP CT_NODROP
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CursorType.NoDrop,
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new CursorInfo("nodrop", new Vector2(10, 10))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorNone IDR_NONE CT_NONE
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CursorType.None,
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new CursorInfo("_none_", new Vector2(0, 0))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorNorthEastPanning IDR_NONE CT_NORTHEASTPANNING
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CursorType.NorthEastPanning,
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new CursorInfo("move", new Vector2(32, 31))
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}, {
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//{31, 28}, {62, 56}} top_right_corner kCursorNorthEastResize IDR_AURA_CURSOR_NORTH_EAST_RESIZE CT_NORTHEASTRESIZE
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CursorType.NorthEastResize,
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new CursorInfo("top_right_corner", new Vector2(31, 28))
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}, {
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//{32, 30}, {64, 60}} top_right_corner kCursorNorthEastSouthWestResize IDR_AURA_CURSOR_NORTH_EAST_SOUTH_WEST_RESIZE CT_NORTHEASTSOUTHWESTRESIZE
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CursorType.NorthEastSouthWestResize,
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new CursorInfo("top_right_corner", new Vector2(32, 30))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorNorthPanning IDR_NONE CT_NORTHPANNING
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CursorType.NorthPanning,
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new CursorInfo("move", new Vector2(32, 31))
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}, {
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//{29, 32}, {58, 64}} sb_v_double_arrow kCursorNorthResize IDR_AURA_CURSOR_NORTH_RESIZE CT_NORTHRESIZE
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CursorType.NorthResize,
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new CursorInfo("sb_v_double_arrow", new Vector2(29, 32))
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}, {
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//{29, 32}, {58, 64}} sb_v_double_arrow kCursorNorthSouthResize IDR_AURA_CURSOR_NORTH_SOUTH_RESIZE CT_NORTHSOUTHRESIZE
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CursorType.NorthSouthResize,
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new CursorInfo("sb_v_double_arrow", new Vector2(29, 32))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorNorthWestPanning IDR_NONE CT_NORTHWESTPANNING
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CursorType.NorthWestPanning,
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new CursorInfo("move", new Vector2(32, 31))
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}, {
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//{28, 28}, {56, 56}} top_left_corner kCursorNorthWestResize IDR_AURA_CURSOR_NORTH_WEST_RESIZE CT_NORTHWESTRESIZE
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CursorType.NorthWestResize,
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new CursorInfo("top_left_corner", new Vector2(28, 28))
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}, {
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//{32, 31}, {64, 62}} top_left_corner kCursorNorthWestSouthEastResize IDR_AURA_CURSOR_NORTH_WEST_SOUTH_EAST_RESIZE CT_NORTHWESTSOUTHEASTRESIZE
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CursorType.NorthWestSouthEastResize,
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new CursorInfo("top_left_corner", new Vector2(32, 31))
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}, {
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//{10, 10}, {20, 20}} nodrop kCursorNotAllowed IDR_AURA_CURSOR_NO_DROP CT_NOTALLOWED
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CursorType.NotAllowed,
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new CursorInfo("nodrop", new Vector2(10, 10))
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}, {
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//{10, 10}, {20, 20}} left_ptr kCursorPointer IDR_AURA_CURSOR_PTR CT_POINTER
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CursorType.Pointer,
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new CursorInfo("left_ptr", new Vector2(10, 10))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorProgress IDR_NONE CT_PROGRESS
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CursorType.Progress,
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new CursorInfo("loading", new Vector2(32, 32))
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}, {
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//{29, 32}, {58, 64}} sb_v_double_arrow kCursorRowResize IDR_AURA_CURSOR_ROW_RESIZE CT_ROWRESIZE
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CursorType.RowResize,
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new CursorInfo("sb_v_double_arrow", new Vector2(29, 32))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorSouthEastPanning IDR_NONE CT_SOUTHEASTPANNING
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CursorType.SouthEastPanning,
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new CursorInfo("move", new Vector2(32, 31))
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}, {
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//{28, 28}, {56, 56}} top_left_corner kCursorSouthEastResize IDR_AURA_CURSOR_SOUTH_EAST_RESIZE CT_SOUTHEASTRESIZE
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CursorType.SouthEastResize,
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new CursorInfo("top_left_corner", new Vector2(28, 28))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorSouthPanning IDR_NONE CT_SOUTHPANNING
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CursorType.SouthPanning,
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new CursorInfo("move", new Vector2(32, 31))
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}, {
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//{29, 32}, {58, 64}} sb_v_double_arrow kCursorSouthResize IDR_AURA_CURSOR_SOUTH_RESIZE CT_SOUTHRESIZE
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CursorType.SouthResize,
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new CursorInfo("sb_v_double_arrow", new Vector2(29, 32))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorSouthWestPanning IDR_NONE CT_SOUTHWESTPANNING
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CursorType.SouthWestPanning,
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new CursorInfo("move", new Vector2(32, 31))
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}, {
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//{31, 28}, {62, 56}} top_right_corner kCursorSouthWestResize IDR_AURA_CURSOR_SOUTH_WEST_RESIZE CT_SOUTHWESTRESIZE
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CursorType.SouthWestResize,
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new CursorInfo("top_right_corner", new Vector2(31, 28))
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}, {
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//{32, 30}, {64, 60}} xterm_horiz kCursorVerticalText IDR_AURA_CURSOR_XTERM_HORIZ CT_VERTICALTEXT
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CursorType.VerticalText,
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new CursorInfo("xterm_horiz", new Vector2(32, 30))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorWait IDR_NONE CT_WAIT
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CursorType.Wait,
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new CursorInfo("loading", new Vector2(32, 32))
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}, {
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//{??, ??}, {??, ??}} _unknown_ kCursorWestPanning IDR_NONE CT_WESTPANNING
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CursorType.WestPanning,
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new CursorInfo("move", new Vector2(32, 31))
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}, {
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//{35, 29}, {70, 58}} sb_h_double_arrow kCursorWestResize IDR_AURA_CURSOR_WEST_RESIZE CT_WESTRESIZE
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CursorType.WestResize,
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new CursorInfo("sb_h_double_arrow", new Vector2(35, 29))
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}, {
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//{25, 26}, {50, 52}} zoom_in kCursorZoomIn IDR_AURA_CURSOR_ZOOM_IN CT_ZOOMIN
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CursorType.ZoomIn,
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new CursorInfo("zoom_in", new Vector2(25, 26))
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}, {
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//{26, 26}, {52, 52}} zoom_out kCursorZoomOut IDR_AURA_CURSOR_ZOOM_OUT CT_ZOOMOUT
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CursorType.ZoomOut,
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new CursorInfo("zoom_out", new Vector2(26, 26))
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},
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};
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}
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