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37 lines
872 B
37 lines
872 B
2 years ago
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using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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using System;
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public class DataTimeUI : MonoBehaviour {
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// Use this for initialization
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public GameObject dataPanel;
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public Text dataTime;
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public bool time;
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public float posX;
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public float posY;
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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public void Click()
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{
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//GameObject panel = Instantiate(dataPanel) as GameObject;
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//panel.transform.parent = transform;
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dataPanel.SetActive(true);
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dataPanel.transform.localPosition = new Vector3(posX, posY,0);
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var text = dataTime.text;
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DateTime dt= DateTime.Now;
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if (text != "")
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{
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dt = Convert.ToDateTime(text);
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}
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dataPanel.GetComponent<DateTimeControl>().setDateTime(dt, time, dataTime);
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}
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}
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