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13 lines
389 B
13 lines
389 B
3 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 战术模型对象选中后的缓存类
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/// </summary>
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public class SelectedObjs
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{
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public static List<GameObject> gameObjs = new List<GameObject>();//把可单选的对象保存在gameObjs数组里
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public static GameObject selectedObj = null;//记录单选选中的游戏对象
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}
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