天津23维预案
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475 B

3 years ago
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class ConfirmSpread : MonoBehaviour {
public GameObject fire;
// Use this for initialization
void Start () {
GetComponent<Button>().onClick.AddListener(Confirm);
}
// Update is called once per frame
void Update () {
}
void Confirm()
{
fire.GetComponent<FireSpreadCtrl>().isSpreading = true;
this.transform.parent.gameObject.SetActive(false);
}
}