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25 lines
695 B
25 lines
695 B
3 years ago
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using UnityEngine.UI;
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using System.IO;
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using System;
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public class MakeScoreSubItemManager : BaseSubItemManager
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{
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protected Button CheckScoreButton;
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public override void ButtonInit()
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{
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}
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public override void CheckIfHasAnswer()//判断是否显示打分按钮或提示
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{
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var examObj = transform.parent.parent.parent.parent.parent;
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if (examObj.GetComponent<MakeScoreItemManager>().MarkingOver)
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{
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return;
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}
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var MakeScoreButton = examObj.Find("MakeScoreButton").gameObject;
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MakeScoreButton.SetActive(QuestionToggle.isOn);
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examObj.Find("Tip").gameObject.SetActive(!QuestionToggle.isOn);
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}
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}
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