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38 lines
1.1 KiB
38 lines
1.1 KiB
3 years ago
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using UnityEngine;
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using System;
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using UIWidgets;
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namespace UIWidgetsSamples {
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public class Table : ListViewCustom<TableRowComponent,TableRow> {
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// this function is required
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protected override void SetData(TableRowComponent component, TableRow item)
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{
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component.SetData(item);
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}
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// those functions are optional
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protected override void HighlightColoring(TableRowComponent component)
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{
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//base.HighlightColoring(component);
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component.Cell01Text.color = HighlightedColor;
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component.Cell02Text.color = HighlightedColor;
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component.Cell04Text.color = HighlightedColor;
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}
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protected override void SelectColoring(TableRowComponent component)
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{
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//base.SelectColoring(component);
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component.Cell01Text.color = SelectedColor;
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component.Cell02Text.color = SelectedColor;
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component.Cell04Text.color = SelectedColor;
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}
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protected override void DefaultColoring(TableRowComponent component)
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{
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//base.DefaultColoring(component);
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component.Cell01Text.color = DefaultColor;
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component.Cell02Text.color = DefaultColor;
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component.Cell04Text.color = DefaultColor;
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}
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}
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}
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