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48 lines
1019 B
48 lines
1019 B
3 years ago
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using UnityEngine;
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using System.Collections;
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using UIWidgets;
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namespace UIWidgetsSamples.ToDoList {
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public class ToDoListView : ListViewCustomHeight<ToDoListViewComponent,ToDoListItem> {
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bool isStarted = false;
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protected override void Awake()
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{
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Start();
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}
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public override void Start()
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{
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if (isStarted)
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{
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return ;
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}
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isStarted = true;
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base.Start();
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}
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protected override void SetData(ToDoListViewComponent component, ToDoListItem item)
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{
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component.SetData(item);
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}
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protected override void HighlightColoring(ToDoListViewComponent component)
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{
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base.HighlightColoring(component);
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component.Task.color = HighlightedColor;
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}
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protected override void SelectColoring(ToDoListViewComponent component)
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{
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base.SelectColoring(component);
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component.Task.color = SelectedColor;
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}
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protected override void DefaultColoring(ToDoListViewComponent component)
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{
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base.DefaultColoring(component);
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component.Task.color = DefaultColor;
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}
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}
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}
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