天津23维预案
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20 lines
460 B

3 years ago
using UnityEngine;
using System.Collections;
public class YGXL : BaseClass
{
public static int ygxlIndex = 0;
public YGXL(GameObject obj, GameObject parentObj, GameObject TheZaiQingUI, int id, RaycastHit hit_, float delta_y_)
: base(obj, parentObj, TheZaiQingUI, id, hit_, delta_y_)
{
}
public override void InstatiateItem(string objTypeName)
{
base.InstatiateItem(objTypeName,1.0f);
ygxlIndex++;
}
}