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15 lines
312 B
15 lines
312 B
3 years ago
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using UnityEngine;
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using System.Collections;
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using AX.MessageSystem;
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using System;
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public class LEAD_RED : MessageBehaviour
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{
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protected override void Execute(IMessage message)
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{
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Color color = (Color)(message.Data);
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gameObject.GetComponent<Renderer>().material.color = color;
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}
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}
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