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17 lines
515 B
17 lines
515 B
3 years ago
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using UnityEngine;
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using System.Collections.Generic;
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using AX.NetworkSystem;
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using AX.Network.Protocols;
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using AX.MessageSystem;
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public class GET_DEPT_REPLY : NetworkMessageBehaviour
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{
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protected override void Execute(BinaryMessage message)
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{
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GlobalDeptInfos.DeptInfos = message.Body.Deserialize<List<DeptInfo>>();
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MessageDispatcher.SendMessage("DEPT_DATA_REFRESH", GlobalDeptInfos.DeptInfos);
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MessageDispatcher.SendMessage("GET_DEPTS_REPLY", GlobalDeptInfos.DeptInfos);
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}
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}
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