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34 lines
796 B
34 lines
796 B
3 years ago
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using UnityEngine;
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using System.Collections;
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using AX.MessageSystem;
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public class EnterSelectedScene : MonoBehaviour {
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// Use this for initialization
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private ExamInfoHelpClass.Scene sceneType;
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void Start ()
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{
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MessageDispatcher.AddListener("SecneSelect", GetSelectSence);
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}
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void Destory()
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{
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}
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// Update is called once per frame
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void Update () {
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}
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private void GetSelectSence(IMessage SceneType)
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{
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sceneType = (ExamInfoHelpClass.Scene)SceneType.Data;
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}
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public void enterScene()
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{
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var question = new ExaminationQuestionObject();
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question.SceneType = (int)sceneType;
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ExaminationQuestionDetail.question = question;
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MySceneManager.MyLoadScene(question.SceneType.ToString());
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}
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}
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