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15 lines
254 B
15 lines
254 B
3 years ago
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using UnityEngine;
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using System.Collections;
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public class StairNeedAdd : MonoBehaviour {
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/// <summary>
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/// 把烘焙过的层添加都数组
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/// </summary>
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void Start ()
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{
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StairCanGo.Instance.CanGoFloor.Add(this.gameObject);
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}
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}
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