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27 lines
455 B
27 lines
455 B
3 years ago
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using UnityEngine;
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using System.Collections;
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public class BandLineMessage : MonoBehaviour
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{
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// 记录克隆对象信息的脚本,绑定在每个对象上
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private static int num;
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public string objectType;
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public int objectNum;
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public static int Num
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{
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get { return ++num; }
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set { num = value; }
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}
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}
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