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40 lines
866 B
40 lines
866 B
3 years ago
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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public class XiaoFangYuanToShiNei : MonoBehaviour {
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// Use this for initialization
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public List<GameObject> AllMembers = new List<GameObject>();//一同进入室内的人员
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public bool toShiNei()
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{
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List<GameObject> selectedObjs = InputManager.Instance_.GetSelectedCharacters();
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CopyTo(selectedObjs, AllMembers);
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return true;
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}
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private void CopyTo(List<GameObject> arry1, List<GameObject> arry2)
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{
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arry2.Clear();
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foreach (GameObject obj in arry1)
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{
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if (obj.tag== "Player")//如果是消防员
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{
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arry2.Add(obj);
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}
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}
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}
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}
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