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26 lines
381 B
26 lines
381 B
2 years ago
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using UnityEngine;
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using UIWidgets;
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namespace UIWidgetsSamples {
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[System.Serializable]
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public class ListViewVariableHeightItemDescription : IItemHeight {
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[SerializeField]
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public string Name;
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[SerializeField]
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public string Text;
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[SerializeField]
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float height;
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public float Height {
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get {
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return height;
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}
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set {
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height = value;
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}
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}
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}
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}
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