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62 lines
985 B
62 lines
985 B
2 years ago
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using UnityEngine;
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using UIWidgets;
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namespace UIWidgetsSamples {
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[System.Serializable]
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public class TreeViewSampleItemCountry : ITreeViewSampleItem {
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public event OnChange OnChange;
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[SerializeField]
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Sprite icon;
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public Sprite Icon {
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get {
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return icon;
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}
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set {
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icon = value;
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Changed();
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}
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}
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[SerializeField]
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string name;
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public string Name {
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get {
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return name;
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}
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set {
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name = value;
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Changed();
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}
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}
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public TreeViewSampleItemCountry(string itemName, Sprite itemIcon = null)
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{
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name = itemName;
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icon = itemIcon;
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}
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void Changed()
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{
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if (OnChange!=null)
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{
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OnChange();
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}
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}
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public void Display(TreeViewSampleComponent component)
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{
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component.Icon.sprite = Icon;
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component.Text.text = Name;
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if (component.SetNativeSize)
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{
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component.Icon.SetNativeSize();
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}
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component.Icon.color = (component.Icon.sprite==null) ? Color.clear : Color.white;
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}
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}
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}
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