using AX.MessageSystem;
using MobileCFFSInfo;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
///
/// 现场信息窗口
///
public class CarInfo : MonoBehaviour {
public string introHead = "共收到";
public string introEnd = "辆车。";
public int carNum;//车辆辆数
public Text IntroText;
private GameObject WithinContent;//可控范围内车辆UI容器
private GameObject OutsideContent;//超出可控范围车辆UI容器
private Button CloseButton;
public GameObject ItemPrefab;//车辆条目预设
public float r = 1000;//可控范围
// Use this for initialization
void Start () {
IntroText = transform.Find("Intro").GetComponent();
WithinContent = transform.Find("Within/Detail/Scroll View/Viewport/Content").gameObject;
OutsideContent = transform.Find("Outside/Detail/Scroll View/Viewport/Content").gameObject;
CloseButton = transform.Find("CloseButton").GetComponent