using AX.MessageSystem; using MobileCFFSInfo; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; /// /// 现场信息窗口 /// public class CarInfo : MonoBehaviour { public string introHead = "共收到"; public string introEnd = "辆车。"; public int carNum;//车辆辆数 public Text IntroText; private GameObject WithinContent;//可控范围内车辆UI容器 private GameObject OutsideContent;//超出可控范围车辆UI容器 private Button CloseButton; public GameObject ItemPrefab;//车辆条目预设 public float r = 1000;//可控范围 // Use this for initialization void Start () { IntroText = transform.Find("Intro").GetComponent(); WithinContent = transform.Find("Within/Detail/Scroll View/Viewport/Content").gameObject; OutsideContent = transform.Find("Outside/Detail/Scroll View/Viewport/Content").gameObject; CloseButton = transform.Find("CloseButton").GetComponent