using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using AX.MessageSystem; /// /// 双击打开战术设置窗口 /// public class TacticObjSetting : MonoBehaviour { private DateTime t1, t2; // Use this for initialization void Start () { } // Update is called once per frame void Update () { } private void OnMouseDown() { t2 = DateTime.Now; if (t2 - t1 < new TimeSpan(0, 0, 0, 0, 400)) { GameObject sender = transform.parent.gameObject; MobileCFFSInfo.Tactic tactic = new MobileCFFSInfo.Tactic(); tactic = sender.GetComponent().tactic; MessageDispatcher.SendMessage(sender, "POPUP_TACTICSETTING_WIN", tactic); } t1 = t2; } }