%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 3 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: lambert8 m_Shader: {fileID: 41, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: [] m_SavedProperties: serializedVersion: 2 m_TexEnvs: data: first: name: _MainTex second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} data: first: name: _LightMap second: m_Texture: {fileID: 2800000, guid: d6b179e9d6971b3429b9af1d407d3b98, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} data: first: name: _Illum second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} data: first: name: _Cube second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: data: first: name: _EmissionLM second: 0 m_Colors: data: first: name: _Color second: {r: .657000005, g: .0111690126, b: .0111690126, a: 1} data: first: name: _ReflectColor second: {r: 1, g: 1, b: 1, a: .5}