using UnityEngine; using AX.MessageSystem; public abstract class ControlJuBi : MonoBehaviour { public abstract void BackZhiJia(IMessage message); public abstract void Equals(IMessage message); public abstract void Minus(IMessage message); public abstract void LeftShift_J(IMessage message); public abstract void LeftShift_U(IMessage message); public abstract void K(IMessage message); public abstract void H(IMessage message); public abstract void D(IMessage message); public abstract void A(IMessage message); public abstract void J(IMessage message); public abstract void U(IMessage message); public abstract void S(IMessage message); public abstract void W(IMessage message); public abstract void LeftShift_S(IMessage message); public abstract void LeftShift_W(IMessage message); void OnDisable() { MessageDispatcher.RemoveListener("LeftShift_W", LeftShift_W); MessageDispatcher.RemoveListener("LeftShift_S", LeftShift_S); MessageDispatcher.RemoveListener("W", W); MessageDispatcher.RemoveListener("S", S); MessageDispatcher.RemoveListener("U", U); MessageDispatcher.RemoveListener("J", J); MessageDispatcher.RemoveListener("A", A); MessageDispatcher.RemoveListener("D", D); MessageDispatcher.RemoveListener("H", H); MessageDispatcher.RemoveListener("K", K); MessageDispatcher.RemoveListener("LeftShift_U", LeftShift_U); MessageDispatcher.RemoveListener("LeftShift_J", LeftShift_J); MessageDispatcher.RemoveListener("Equals", Equals); MessageDispatcher.RemoveListener("Minus", Minus); MessageDispatcher.RemoveListener("BackZhiJia", BackZhiJia); } void OnEnable() { MessageDispatcher.AddListener("LeftShift_W", LeftShift_W); MessageDispatcher.AddListener("LeftShift_S", LeftShift_S); MessageDispatcher.AddListener("W", W); MessageDispatcher.AddListener("S", S); MessageDispatcher.AddListener("U", U); MessageDispatcher.AddListener("J", J); MessageDispatcher.AddListener("A", A); MessageDispatcher.AddListener("D", D); MessageDispatcher.AddListener("H", H); MessageDispatcher.AddListener("K", K); MessageDispatcher.AddListener("LeftShift_U", LeftShift_U); MessageDispatcher.AddListener("LeftShift_J", LeftShift_J); MessageDispatcher.AddListener("Equals", Equals); MessageDispatcher.AddListener("Minus", Minus); MessageDispatcher.AddListener("BackZhiJia", BackZhiJia); } void OnDestroy() { MessageDispatcher.RemoveListener("LeftShift_W", LeftShift_W); MessageDispatcher.RemoveListener("LeftShift_S", LeftShift_S); MessageDispatcher.RemoveListener("W", W); MessageDispatcher.RemoveListener("S", S); MessageDispatcher.RemoveListener("U", U); MessageDispatcher.RemoveListener("J", J); MessageDispatcher.RemoveListener("A", A); MessageDispatcher.RemoveListener("D", D); MessageDispatcher.RemoveListener("H", H); MessageDispatcher.RemoveListener("K", K); MessageDispatcher.RemoveListener("LeftShift_U", LeftShift_U); MessageDispatcher.RemoveListener("LeftShift_J", LeftShift_J); MessageDispatcher.RemoveListener("Equals", Equals); MessageDispatcher.RemoveListener("Minus", Minus); MessageDispatcher.RemoveListener("BackZhiJia", BackZhiJia); } }