using UnityEngine; using System.Collections; using System.Collections.Generic; using AX.Network.Protocols; using AX.NetworkSystem; using AX.MessageSystem; public class GET_PAGING_COURSEWAREBASE_REPLY : NetworkMessageBehaviour { protected override void Execute(BinaryMessage message) { var pair = message.Body.Deserialize>(); MessageDispatcher.SendMessage("PREPARE_PAGE_REFRESH", pair); } }