using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.Xml.Serialization;
namespace HelpXHSxml
{
///
/// 消防栓数据
///
public class BaseDataAttri
{
public string Name = "";
public int CengID = 0;
public BuildType buidType = BuildType.TypeA;
public Vector3 position = Vector3.zero;
public Vector3 rotation = Vector3.zero;
public Vector3 scale = new Vector3(1, 1, 1);
}
public class RootRecordItem
{
public List BaseList = new List();
}
}