using UnityEngine; using System.Collections; using System.Collections.Generic; using System; using System.Xml.Serialization; namespace HelpXHSxml { /// /// 消防栓数据 /// public class BaseDataAttri { public string Name = ""; public int CengID = 0; public BuildType buidType = BuildType.TypeA; public Vector3 position = Vector3.zero; public Vector3 rotation = Vector3.zero; public Vector3 scale = new Vector3(1, 1, 1); } public class RootRecordItem { public List BaseList = new List(); } }