using UnityEngine; using System.Collections; using AX.MessageSystem; public class EnterSelectedScene : MonoBehaviour { // Use this for initialization private ExamInfoHelpClass.Scene sceneType; void Start () { MessageDispatcher.AddListener("SecneSelect", GetSelectSence); } void Destory() { } // Update is called once per frame void Update () { } private void GetSelectSence(IMessage SceneType) { sceneType = (ExamInfoHelpClass.Scene)SceneType.Data; } public void enterScene() { var question = new ExaminationQuestionObject(); question.SceneType = (int)sceneType; ExaminationQuestionDetail.question = question; MySceneManager.MyLoadScene(question.SceneType.ToString()); } }