using UnityEngine; using System.Collections; using AX.MessageSystem; using UnityEngine.UI; using System; using System.IO; using AX.NetworkSystem; public class ExaminationQuestionMessage : MonoBehaviour { // Use this for initialization public ExaminationQuestionObject question; string filename; void Start() { } // Update is called once per frame void Update () { } public void setQuestion(ExaminationQuestionObject question) { this.question = question; CheckIfHasFile(); //transform.FindChild("Icon").GetComponent().sou = question.sceneType.ToString(); transform.Find("SceneType").GetComponent().text = ((ExamInfoHelpClass.Scene)question.SceneType).ToString(); transform.Find("QuestionName").GetComponent().text = question.Name; transform.Find("Creator").GetComponent().text = question.CreatorName; transform.Find("CreateTime").GetComponent().text = question.CreateTime.ToString("yyyy-MM-dd HH:mm:ss"); if (question.CreatorId != MySelf.mySelf.ID) { transform.Find("DetailButton").GetComponent